NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxDefaultErrorCallback Class Reference

NVIDIA PhysX SDK 3.4 API

PxDefaultErrorCallback Class Reference

default implementation of the error callback More...

#include <PxDefaultErrorCallback.h>

Inheritance diagram for PxDefaultErrorCallback:
Collaboration diagram for PxDefaultErrorCallback:

List of all members.


Public Member Functions

 PxDefaultErrorCallback ()
 ~PxDefaultErrorCallback ()
virtual void reportError (PxErrorCode::Enum code, const char *message, const char *file, int line)
 Reports an error code.

Detailed Description

default implementation of the error callback

This class is provided in order to enable the SDK to be started with the minimum of user code. Typically an application will use its own error callback, and log the error to file or otherwise make it visible. Warnings and error messages from the SDK are usually indicative that changes are required in order for PhysX to function correctly, and should not be ignored.


Constructor & Destructor Documentation

PxDefaultErrorCallback::PxDefaultErrorCallback (  ) 

PxDefaultErrorCallback::~PxDefaultErrorCallback (  ) 


Member Function Documentation

virtual void PxDefaultErrorCallback::reportError ( PxErrorCode::Enum  code,
const char *  message,
const char *  file,
int  line 
) [virtual]

Reports an error code.

Parameters:
code Error code, see PxErrorCode
message Message to display.
file File error occured in.
line Line number error occured on.

Implements PxErrorCallback.


The documentation for this class was generated from the following file:



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