NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxVehicleDriveNW.h File Reference

NVIDIA PhysX SDK 3.4 API

PxVehicleDriveNW.h File Reference

#include "vehicle/PxVehicleDrive.h"
#include "vehicle/PxVehicleWheels.h"
#include "vehicle/PxVehicleComponents.h"

Include dependency graph for PxVehicleDriveNW.h:

vehicle/PxVehicleDrive.hvehicle/PxVehicleWheels.hvehicle/PxVehicleComponents.hfoundation/PxSimpleTypes.hvehicle/PxVehicleShaders.hcommon/PxBase.hPxRigidDynamic.hfoundation/PxPreprocessor.hfoundation/PxMemory.hfoundation/PxVec3.hcommon/PxCoreUtilityTypes.hPxVehicleSDK.hcommon/PxTypeInfo.hfoundation/Px.hfoundation/PxIntrinsics.hfoundation/PxMath.hfoundation/PxAssert.hcommon/PxPhysXCommonConfig.hPxSerialFramework.hPxCollection.hfoundation/PxFlags.hPxRigidBody.hPxRigidActor.hPxForceMode.hPxActor.hPxShape.hPxPhysXConfig.hfoundation/PxBounds3.hPxClient.hfoundation/PxTransform.hfoundation/PxMat33.hfoundation/PxPlane.hgeometry/PxGeometry.hgeometry/PxGeometryHelpers.hPxBoxGeometry.hPxSphereGeometry.hPxCapsuleGeometry.hPxPlaneGeometry.hPxConvexMeshGeometry.hPxTriangleMeshGeometry.hPxHeightFieldGeometry.h

This graph shows which files directly or indirectly include this file:

PxVehicleUtilControl.hPxPhysicsAPI.h

Go to the source code of this file.


Classes

class  PxVehicleDriveSimDataNW
 Data structure describing configuration data of a vehicle with up to PX_MAX_NB_WHEELS driven equally through the differential. The vehicle has an engine, clutch, gears, autobox, differential. More...
struct  PxVehicleDriveNWControl
 The control inputs for a PxVehicleDriveNW. More...
class  PxVehicleDriveNW
 Data structure with instanced dynamics data and configuration data of a vehicle with up to PX_MAX_NB_WHEELS driven wheels. More...

Functions

 PX_COMPILE_TIME_ASSERT (0==(sizeof(PxVehicleChassisData)&0x0f))



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