PxMath.h File Reference
#include "foundation/PxPreprocessor.h"
#include <math.h>
#include <float.h>
#include "foundation/PxIntrinsics.h"
#include "foundation/PxAssert.h"
Include dependency graph for PxMath.h:
This graph shows which files directly or indirectly include this file:
Go to the source code of this file.
Functions | |
template<class T > | |
PX_CUDA_CALLABLE PX_FORCE_INLINE T | PxMax (T a, T b) |
The return value is the greater of the two specified values. | |
template<> | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxMax (float a, float b) |
overload for float to use fsel on xbox | |
template<class T > | |
PX_CUDA_CALLABLE PX_FORCE_INLINE T | PxMin (T a, T b) |
The return value is the lesser of the two specified values. | |
template<> | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxMin (float a, float b) |
overload for float to use fsel on xbox | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxAbs (float a) |
abs returns the absolute value of its argument. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE bool | PxEquals (float a, float b, float eps) |
PX_CUDA_CALLABLE PX_FORCE_INLINE double | PxAbs (double a) |
abs returns the absolute value of its argument. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE int32_t | PxAbs (int32_t a) |
abs returns the absolute value of its argument. | |
template<class T > | |
PX_CUDA_CALLABLE PX_FORCE_INLINE T | PxClamp (T v, T lo, T hi) |
Clamps v to the range [hi,lo]. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxSqrt (float a) |
Square root. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE double | PxSqrt (double a) |
Square root. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxRecipSqrt (float a) |
reciprocal square root. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE double | PxRecipSqrt (double a) |
reciprocal square root. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxSin (float a) |
trigonometry -- all angles are in radians. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE double | PxSin (double a) |
Sine of an angle ( Unit: Radians ). | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxCos (float a) |
Cosine of an angle (Unit: Radians). | |
PX_CUDA_CALLABLE PX_FORCE_INLINE double | PxCos (double a) |
Cosine of an angle (Unit: Radians). | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxTan (float a) |
Tangent of an angle. Unit: Radians. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE double | PxTan (double a) |
Tangent of an angle. Unit: Radians. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxAsin (float f) |
Arcsine. Returns angle between -PI/2 and PI/2 in radians Unit: Radians. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE double | PxAsin (double f) |
Arcsine. Returns angle between -PI/2 and PI/2 in radians Unit: Radians. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxAcos (float f) |
Arccosine. Returns angle between 0 and PI in radians Unit: Radians. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE double | PxAcos (double f) |
Arccosine. Returns angle between 0 and PI in radians Unit: Radians. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxAtan (float a) |
ArcTangent. Returns angle between -PI/2 and PI/2 in radians Unit: Radians. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE double | PxAtan (double a) |
ArcTangent. Returns angle between -PI/2 and PI/2 in radians Unit: Radians. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxAtan2 (float x, float y) |
Arctangent of (x/y) with correct sign. Returns angle between -PI and PI in radians Unit: Radians. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE double | PxAtan2 (double x, double y) |
Arctangent of (x/y) with correct sign. Returns angle between -PI and PI in radians Unit: Radians. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE bool | PxIsFinite (float f) |
returns true if the passed number is a finite floating point number as opposed to INF, NAN, etc. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE bool | PxIsFinite (double f) |
returns true if the passed number is a finite floating point number as opposed to INF, NAN, etc. | |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxFloor (float a) |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxExp (float a) |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxCeil (float a) |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxSign (float a) |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxPow (float x, float y) |
PX_CUDA_CALLABLE PX_FORCE_INLINE float | PxLog (float x) |
Variables | |
static const float | PxPi = float(3.141592653589793) |
static const float | PxHalfPi = float(1.57079632679489661923) |
static const float | PxTwoPi = float(6.28318530717958647692) |
static const float | PxInvPi = float(0.31830988618379067154) |
static const float | PxInvTwoPi = float(0.15915494309189533577) |
static const float | PxPiDivTwo = float(1.57079632679489661923) |
static const float | PxPiDivFour = float(0.78539816339744830962) |
Copyright © 2008-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved. www.nvidia.com