NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxIntrinsics.h Source File

NVIDIA PhysX SDK 3.4 API

PxIntrinsics.h

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00029 
00030 #ifndef PXFOUNDATION_PXINTRINSICS_H
00031 #define PXFOUNDATION_PXINTRINSICS_H
00032 
00033 #include "foundation/PxPreprocessor.h"
00034 
00035 #if PX_WINDOWS_FAMILY
00036 #include "foundation/windows/PxWindowsIntrinsics.h"
00037 #elif(PX_LINUX || PX_ANDROID || PX_APPLE_FAMILY || PX_PS4)
00038 #include "foundation/unix/PxUnixIntrinsics.h"
00039 #elif PX_XBOXONE
00040 #include "foundation/XboxOne/PxXboxOneIntrinsics.h"
00041 #elif PX_SWITCH
00042 #include "foundation/switch/PxSwitchIntrinsics.h"
00043 #else
00044 #error "Platform not supported!"
00045 #endif
00046 
00047 #endif // #ifndef PXFOUNDATION_PXINTRINSICS_H


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