NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxArticulationLink.h Source File

NVIDIA PhysX SDK 3.4 API

PxArticulationLink.h

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00026 // Copyright (c) 2008-2017 NVIDIA Corporation. All rights reserved.
00027 // Copyright (c) 2004-2008 AGEIA Technologies, Inc. All rights reserved.
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00029 
00030 
00031 #ifndef PX_PHYSICS_NX_ARTICULATION_LINK
00032 #define PX_PHYSICS_NX_ARTICULATION_LINK
00033 
00036 #include "PxPhysXConfig.h"
00037 #include "PxArticulationJoint.h"
00038 #include "PxRigidBody.h"
00039 
00040 #if !PX_DOXYGEN
00041 namespace physx
00042 {
00043 #endif
00044 
00055 class PxArticulationLink : public PxRigidBody
00056 {
00057 public:
00067     virtual     void            release() = 0;
00068 
00069 
00075     virtual     PxArticulation& getArticulation() const = 0;
00076 
00084     virtual     PxArticulationJoint*    getInboundJoint() const = 0;
00085 
00093     virtual     PxU32           getNbChildren() const = 0;
00094 
00105     virtual     PxU32           getChildren(PxArticulationLink** userBuffer, PxU32 bufferSize, PxU32 startIndex=0) const = 0;
00106 
00107     virtual     const char*     getConcreteTypeName() const                 {   return "PxArticulationLink"; }
00108 
00109 protected:
00110     PX_INLINE                   PxArticulationLink(PxType concreteType, PxBaseFlags baseFlags) : PxRigidBody(concreteType, baseFlags) {}
00111     PX_INLINE                   PxArticulationLink(PxBaseFlags baseFlags) : PxRigidBody(baseFlags)  {}
00112     virtual                     ~PxArticulationLink()   {}
00113     virtual     bool            isKindOf(const char* name)  const       {   return !::strcmp("PxArticulationLink", name) || PxRigidBody::isKindOf(name);        }
00114 };
00115 
00116 #if !PX_DOXYGEN
00117 } // namespace physx
00118 #endif
00119 
00121 #endif


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