Adobe InDesign CS3 (5.0) Object Model JS: BoundingBoxLimits

InDesign CS3

 Bounding box limits.

Value

NameDescriptionValue
BoundingBoxLimits.GEOMETRIC_PATH_BOUNDSGeometric path bounds1768844080 = 'ink0'
BoundingBoxLimits.OUTER_STROKE_BOUNDSOuter stroke bounds1768844081 = 'ink1'

Usage

In function

any Button.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Button.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any EPS.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void EPS.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any FormField.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void FormField.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any Graphic.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Graphic.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any GraphicLine.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void GraphicLine.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any Group.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Group.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any Image.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Image.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any ImportedPage.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void ImportedPage.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Movie.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any Oval.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Oval.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any PDF.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void PDF.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any PICT.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void PICT.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any PageItem.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void PageItem.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any Polygon.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Polygon.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any Rectangle.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void Rectangle.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

void Sound.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any TextFrame.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void TextFrame.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

any WMF.resolve (location: any, in: CoordinateSpaces[, consideringRulerUnits: bool=false])

void WMF.transform (in: CoordinateSpaces, from: any, withMatrix: any[, replacingCurrent: any][, consideringRulerUnits: bool=false])

Jongware, 27-Jun-2010 v3.0.3dContents :: Index