Font
QuickLinks
Hierarchy
Properties
Property | Type | Access | Description |
---|---|---|---|
allowEditableEmbedding | bool | readonly | If true, the font can be embedded. |
allowOutlines | bool | readonly | If true, the font can be converted to outlines. |
allowPDFEmbedding | bool | readonly | If true, the font can be embedded in a PDF document. |
allowPrinting | bool | readonly | If true, the can font be printed. |
fontFamily | string | readonly | The name of the font family |
fontStyleName | string | readonly | The name of the font style. |
fontType | FontTypes: FontTypes.TYPE_1 FontTypes.TRUETYPE FontTypes.CID FontTypes.ATC FontTypes.BITMAP FontTypes.OCF FontTypes.OPENTYPE_CFF FontTypes.OPENTYPE_CID FontTypes.OPENTYPE_TT |
readonly | The type of font. |
index | number | readonly | The index of the Font within its containing object. |
location | string | readonly | The full path to the Font. |
name | string | readonly | The name of the Font. |
parent | Application Document |
readonly | The parent of the Font (a Document or Application). |
postscriptName | string | readonly | The PostScript name of the font. |
properties | Object | r/w | A property that allows setting of several properties at the same time. |
restrictedPrinting | bool | readonly | If true, the font allows only restricted printing. |
status | FontStatus: FontStatus.INSTALLED FontStatus.NOT_AVAILABLE FontStatus.FAUXED FontStatus.SUBSTITUTED FontStatus.UNKNOWN |
readonly | The status of the font. |
Methods
Instances
bool checkOpenTypeFeature (using:
any)
Checks whether the font supports the specified OpenType feature.
Parameter | Type | Description |
---|---|---|
using | OpenTypeFeature String | The OpenType feature to check for, specified either as an OpenType feature or a string. Can accept: OpenTypeFeature enumerator or String. |
Array
of Object getElements ()
Resolves the object specifier, creating an array of object references.
string toSource ()
Generates a string which, if executed, will return the Font.
Element of
Bullet.bulletsFont
ChangePreference.appliedFont
ChangePreference.numberingFont
Character.appliedFont
Character.numberingFont
CharacterStyle.appliedFont
FindPreference.appliedFont
FindPreference.numberingFont
InsertionPoint.appliedFont
InsertionPoint.numberingFont
Line.appliedFont
Line.numberingFont
Paragraph.appliedFont
Paragraph.numberingFont
ParagraphStyle.appliedFont
ParagraphStyle.numberingFont
Story.appliedFont
Story.numberingFont
Text.appliedFont
Text.numberingFont
TextColumn.appliedFont
TextColumn.numberingFont
TextDefault.appliedFont
TextDefault.numberingFont
TextStyleRange.appliedFont
TextStyleRange.numberingFont
Word.appliedFont
Word.numberingFont
Used in:
void Character.applyBullets ([bulletChar: number][, bulletType: BulletCharacterType][, bulletFont: any][, bulletFontStyle: string][, bulletSize: number][, bulletColor: Swatch][, bulletAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void Character.applyNumbers ([numberingStyle: NumberingStyle][, numberingSeparator: number][, startingValue: number][, numberFont: any][, numberFontStyle: string][, numberSize: number][, numberColor: Swatch][, numberAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
array of Font Fonts.itemByRange (from: any, to: any)
Font Fonts.nextItem (obj: Font)
Font Fonts.previousItem (obj: Font)
void InsertionPoint.applyBullets ([bulletChar: number][, bulletType: BulletCharacterType][, bulletFont: any][, bulletFontStyle: string][, bulletSize: number][, bulletColor: Swatch][, bulletAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void InsertionPoint.applyNumbers ([numberingStyle: NumberingStyle][, numberingSeparator: number][, startingValue: number][, numberFont: any][, numberFontStyle: string][, numberSize: number][, numberColor: Swatch][, numberAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void Line.applyBullets ([bulletChar: number][, bulletType: BulletCharacterType][, bulletFont: any][, bulletFontStyle: string][, bulletSize: number][, bulletColor: Swatch][, bulletAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void Line.applyNumbers ([numberingStyle: NumberingStyle][, numberingSeparator: number][, startingValue: number][, numberFont: any][, numberFontStyle: string][, numberSize: number][, numberColor: Swatch][, numberAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void Paragraph.applyBullets ([bulletChar: number][, bulletType: BulletCharacterType][, bulletFont: any][, bulletFontStyle: string][, bulletSize: number][, bulletColor: Swatch][, bulletAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void Paragraph.applyNumbers ([numberingStyle: NumberingStyle][, numberingSeparator: number][, startingValue: number][, numberFont: any][, numberFontStyle: string][, numberSize: number][, numberColor: Swatch][, numberAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void Story.applyBullets ([bulletChar: number][, bulletType: BulletCharacterType][, bulletFont: any][, bulletFontStyle: string][, bulletSize: number][, bulletColor: Swatch][, bulletAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void Story.applyNumbers ([numberingStyle: NumberingStyle][, numberingSeparator: number][, startingValue: number][, numberFont: any][, numberFontStyle: string][, numberSize: number][, numberColor: Swatch][, numberAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void Text.applyBullets ([bulletChar: number][, bulletType: BulletCharacterType][, bulletFont: any][, bulletFontStyle: string][, bulletSize: number][, bulletColor: Swatch][, bulletAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void Text.applyNumbers ([numberingStyle: NumberingStyle][, numberingSeparator: number][, startingValue: number][, numberFont: any][, numberFontStyle: string][, numberSize: number][, numberColor: Swatch][, numberAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void TextColumn.applyBullets ([bulletChar: number][, bulletType: BulletCharacterType][, bulletFont: any][, bulletFontStyle: string][, bulletSize: number][, bulletColor: Swatch][, bulletAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void TextColumn.applyNumbers ([numberingStyle: NumberingStyle][, numberingSeparator: number][, startingValue: number][, numberFont: any][, numberFontStyle: string][, numberSize: number][, numberColor: Swatch][, numberAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void TextStyleRange.applyBullets ([bulletChar: number][, bulletType: BulletCharacterType][, bulletFont: any][, bulletFontStyle: string][, bulletSize: number][, bulletColor: Swatch][, bulletAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void TextStyleRange.applyNumbers ([numberingStyle: NumberingStyle][, numberingSeparator: number][, startingValue: number][, numberFont: any][, numberFontStyle: string][, numberSize: number][, numberColor: Swatch][, numberAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void Word.applyBullets ([bulletChar: number][, bulletType: BulletCharacterType][, bulletFont: any][, bulletFontStyle: string][, bulletSize: number][, bulletColor: Swatch][, bulletAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
void Word.applyNumbers ([numberingStyle: NumberingStyle][, numberingSeparator: number][, startingValue: number][, numberFont: any][, numberFontStyle: string][, numberSize: number][, numberColor: Swatch][, numberAlignment: ListAlignment=ListAlignment.HANGING_LIST][, listLeftIndent: number][, listFirstLineIndent: number][, listFirstTabPosition: number])
Return
Font Fonts.anyItem ()
Array of Font Fonts.everyItem ()
Font Fonts.firstItem ()
Font Fonts.item (index: any)
Font Fonts.itemByName (name: string)
Array of Font Fonts.itemByRange (from: any, to: any)
Font Fonts.lastItem ()
Font Fonts.middleItem ()
Font Fonts.nextItem (obj: Font)
Font Fonts.previousItem (obj: Font)
Jongware, 27-Jun-2010 v3.0.3d | Contents :: Index |