GLLib: GLKey Interface Reference

GLLib

GLKey Interface Reference
[GLKey]

Game key code interface. More...

List of all members.


Static Public Attributes

static final byte k_consoleLogEnable = k_pound
 Constant to toggle the Log Console.
static final byte k_down = 2
 Constant for the DOWN key press.
static final byte k_dummy = 0
 Constant for a Dummy key. Every invalid key press will be triggered as dummy.
static final byte k_fire = 5
 Constant for the FIRE / ENTER key press.
static final byte k_left = 3
 Constant for the LEFT key press.
static final byte k_menuBack = 19
 Constant for the Back Softkey press.
static final byte k_menuOK = 18
 Constant for the OK Softkey press.
static final byte k_nbKey = 20
 Constant for the key count.
static final byte k_num0 = 6
 Constant for the Number 0 key press.
static final byte k_num1 = 7
 Constant for the Number 1 key press.
static final byte k_num2 = 8
 Constant for the Number 2 key press.
static final byte k_num3 = 9
 Constant for the Number 3 key press.
static final byte k_num4 = 10
 Constant for the Number 4 key press.
static final byte k_num5 = 11
 Constant for the Number 5 key press.
static final byte k_num6 = 12
 Constant for the Number 6 key press.
static final byte k_num7 = 13
 Constant for the Number 7 key press.
static final byte k_num8 = 14
 Constant for the Number 8 key press.
static final byte k_num9 = 15
 Constant for the Number 9 key press.
static final byte k_pound = 17
 Constant for the # key press.
static final byte k_right = 4
 Constant for the RIGHT key press.
static final byte k_rmsLogEnable = k_star
 Constant to toggle the Log in RMS.
static final byte k_star = 16
 Constant for the * key press.
static final byte k_up = 1
 Constant for the UP key press.

Static Package Attributes

static final byte k_invalid = -1
 Constant for an Invalid key.

Detailed Description

Game key code interface.


Member Data Documentation

final byte k_consoleLogEnable = k_pound [static]

Constant to toggle the Log Console.

Note:
May work only in debug.

final byte k_down = 2 [static]

Constant for the DOWN key press.

final byte k_dummy = 0 [static]

Constant for a Dummy key. Every invalid key press will be triggered as dummy.

final byte k_fire = 5 [static]

Constant for the FIRE / ENTER key press.

final byte k_invalid = -1 [static, package]

Constant for an Invalid key.

final byte k_left = 3 [static]

Constant for the LEFT key press.

final byte k_menuBack = 19 [static]

Constant for the Back Softkey press.

Note:
This key is handled as immediately released eg: no accumulation is possible.

final byte k_menuOK = 18 [static]

Constant for the OK Softkey press.

Note:
This key is handled as immediately released eg: no accumulation is possible.

final byte k_nbKey = 20 [static]

Constant for the key count.

final byte k_num0 = 6 [static]

Constant for the Number 0 key press.

final byte k_num1 = 7 [static]

Constant for the Number 1 key press.

final byte k_num2 = 8 [static]

Constant for the Number 2 key press.

final byte k_num3 = 9 [static]

Constant for the Number 3 key press.

final byte k_num4 = 10 [static]

Constant for the Number 4 key press.

final byte k_num5 = 11 [static]

Constant for the Number 5 key press.

final byte k_num6 = 12 [static]

Constant for the Number 6 key press.

final byte k_num7 = 13 [static]

Constant for the Number 7 key press.

final byte k_num8 = 14 [static]

Constant for the Number 8 key press.

final byte k_num9 = 15 [static]

Constant for the Number 9 key press.

final byte k_pound = 17 [static]

Constant for the # key press.

final byte k_right = 4 [static]

Constant for the RIGHT key press.

final byte k_rmsLogEnable = k_star [static]

Constant to toggle the Log in RMS.

Note:
May work only in debug.

final byte k_star = 16 [static]

Constant for the * key press.

final byte k_up = 1 [static]

Constant for the UP key press.


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