GLLibPlayer Member List
This is the complete list of members for GLLibPlayer, including all inherited members.curFlags | GLLibPlayer | [package] |
curTime | GLLibPlayer | |
GetAnim() | GLLibPlayer | [package] |
GetDuration() | GLLibPlayer | [package] |
GetFrame() | GLLibPlayer | [package] |
GetNbanim() | GLLibPlayer | [package] |
GetNbFrame() | GLLibPlayer | [package] |
GetSprite() | GLLibPlayer | [package] |
GetTransform() | GLLibPlayer | [package] |
GLLibPlayer() | GLLibPlayer | [package] |
GLLibPlayer(ASprite sprite, int x, int y) | GLLibPlayer | [package] |
IsAnimOver() | GLLibPlayer | [package] |
k_snd_priority_highest | GLLibPlayer | [package, static] |
k_snd_priority_lowest | GLLibPlayer | [package, static] |
k_snd_priority_normal | GLLibPlayer | [package, static] |
posX | GLLibPlayer | [package] |
posY | GLLibPlayer | [package] |
Render() | GLLibPlayer | [package] |
Reset() | GLLibPlayer | [package] |
run() | GLLibPlayer | |
s_data_mimeType | GLLibPlayer | [package, static] |
s_snd_masterVolume | GLLibPlayer | [package, static] |
s_snd_maxNbSoundSlot | GLLibPlayer | [package, static] |
SetAnim(int anim) | GLLibPlayer | [package] |
SetAnim(int anim, int nbLoop) | GLLibPlayer | [package] |
SetFrame(int frame) | GLLibPlayer | [package] |
SetPos(int x, int y) | GLLibPlayer | [package] |
SetSprite(ASprite sprite) | GLLibPlayer | [package] |
SetTransform(int transform) | GLLibPlayer | [package] |
Snd_DurationGet(int channel) | GLLibPlayer | [package, static] |
Snd_ForceExecOnThreadOnGamePause() | GLLibPlayer | [package, static] |
Snd_FreeChannel(int channel) | GLLibPlayer | [package, static] |
Snd_GetChannelPlayer(int channel) | GLLibPlayer | [package] |
Snd_GetChannelVolume(int channel) | GLLibPlayer | [package, static] |
Snd_GetCurrentSoundIndex(int nChannel) | GLLibPlayer | [package, static] |
Snd_Init(int nbSoundSlot) | GLLibPlayer | [package, static] |
Snd_IsPlaying(int channel) | GLLibPlayer | [protected, static] |
Snd_LoadSound(String dataFileName, int resourceIndex) | GLLibPlayer | [package, static] |
Snd_LoadSound(String dataFileName, int resourceIndex, boolean bCacheThisSound) | GLLibPlayer | [package, static] |
Snd_LoadSound(byte[] soundData, int nMIME, int index) | GLLibPlayer | [package, static] |
Snd_LoadSound(byte[] soundData, int nMIME, int index, boolean bCacheThisSound) | GLLibPlayer | [package, static] |
Snd_MediaTimeGet(int channel) | GLLibPlayer | [package, static] |
Snd_MediaTimeSet(int channel, long time) | GLLibPlayer | [package, static] |
Snd_MidiPlayNote(int channel, int MIDIChannel, int note, int volume) | GLLibPlayer | [package, static] |
Snd_MidiSetChannelVolume(int channel, int MIDIChannel, int volume) | GLLibPlayer | [package, static] |
Snd_Pause(int channel) | GLLibPlayer | [package, static] |
Snd_Play(int channel, int index, int loop, int volume, int priority) | GLLibPlayer | [package, static] |
Snd_PrepareSound(int channel, int index, int priority) | GLLibPlayer | [package, static] |
Snd_Quit() | GLLibPlayer | [package, static] |
Snd_RateGet(int channel) | GLLibPlayer | [package, static] |
Snd_RateGetMax(int channel) | GLLibPlayer | [package, static] |
Snd_RateGetMin(int channel) | GLLibPlayer | [package, static] |
Snd_RateSet(int channel, int rate) | GLLibPlayer | [package, static] |
Snd_Resume(int channel) | GLLibPlayer | [package, static] |
Snd_SetMasterVolume(int volume) | GLLibPlayer | [package, static] |
Snd_SetMediaDuration(int index, int duration) | GLLibPlayer | [package, static] |
Snd_Stop(int channel) | GLLibPlayer | [package, static] |
Snd_StopAllSounds() | GLLibPlayer | [package, static] |
Snd_TempoGet(int channel) | GLLibPlayer | [package, static] |
Snd_TempoSet(int channel, int tempo) | GLLibPlayer | [package, static] |
Snd_UnLoadSound(int index) | GLLibPlayer | [package, static] |
Snd_Update() | GLLibPlayer | [package, static] |
sprite | GLLibPlayer | [package] |
Tileset_Destroy(int nLayer) | GLLibPlayer | [package, static] |
Tileset_Destroy(int nLayer, boolean bFreeBufferImage) | GLLibPlayer | [package, static] |
Tileset_Draw(Graphics g, int nLayer) | GLLibPlayer | [package, static] |
Tileset_Draw(Graphics g, int dx, int dy, int nLayer) | GLLibPlayer | [package, static] |
Tileset_GetBufferGraphics(int p_iLayer) | GLLibPlayer | [package, static] |
Tileset_GetBufferGraphics(int p_iLayer, int p_iImage) | GLLibPlayer | [package, static] |
Tileset_GetBufferImage(int p_iLayer) | GLLibPlayer | [package, static] |
Tileset_GetBufferImage(int p_iLayer, int p_iImage) | GLLibPlayer | [package, static] |
Tileset_GetCamera(int nLayer) | GLLibPlayer | [package, static] |
Tileset_GetCameraX(int nLayer) | GLLibPlayer | [package, static] |
Tileset_GetCameraY(int nLayer) | GLLibPlayer | [package, static] |
Tileset_GetLayerHeight(int nLayer) | GLLibPlayer | [package, static] |
Tileset_GetLayerTileCountHeight(int nLayer) | GLLibPlayer | [package, static] |
Tileset_GetLayerTileCountWidth(int nLayer) | GLLibPlayer | [package, static] |
Tileset_GetLayerWidth(int nLayer) | GLLibPlayer | [package, static] |
Tileset_GetTile(int nLayer, int x, int y) | GLLibPlayer | [package, static] |
Tileset_GetTileFlags(int nLayer, int x, int y) | GLLibPlayer | [package, static] |
Tileset_Init(int nDestWidth, int nDestHeight, int nTileWidth, int nTileHeight) | GLLibPlayer | [package, static] |
Tileset_LoadLayer(int nLayer, byte[] MapSizes, byte[] MapData, byte[] MapFlip, ASprite MapSprite, boolean bUseCB, int origin, int wrappingX, int wrappingY) | GLLibPlayer | [package, static] |
Tileset_LoadLayer(int nLayer, byte[] MapSizes, byte[] MapData, byte[] MapFlip, ASprite MapSprite, int iUseCB, int origin, int wrappingX, int wrappingY) | GLLibPlayer | [package, static] |
Tileset_SetCamera(int nLayer, int x, int y) | GLLibPlayer | [package, static] |
Tileset_Update(int nLayer) | GLLibPlayer | [package, static] |
Update() | GLLibPlayer | [package] |
Update(int DT) | GLLibPlayer | [package] |
WRAP_CLAMP | GLLibPlayer | [static] |
WRAP_REPEAT | GLLibPlayer | [static] |
Generated on Tue Sep 23 23:05:32 2008 for GLLib by
