AkRoomPortalObstruction Class Reference
Obstructs/Occludes the spatial audio portal of the current game object from the spatial audio listener if at least one object is between them.
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Inherits AkObstructionOcclusion.
List of all members.
Public Attributes |
LayerMask | LayerMask = -1 |
| Indicates which layers act as obstructers/occluders.
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float | refreshInterval = 1 |
| The number of seconds between obstruction/occlusion checks.
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float | fadeTime = 0.5f |
| The number of seconds for fade ins and fade outs.
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float | maxDistance = -1.0f |
| The maximum distance at which to perform obstruction/occlusion. A negative value will be interpreted as inifinite distance.
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Detailed Description
Obstructs/Occludes the spatial audio portal of the current game object from the spatial audio listener if at least one object is between them.
If no spatial audio listener has been registered, there will be no obstruction.
Generated on Mon Jan 8 10:46:14 2018 for Wwise Unity Integration by
1.6.3