Table of contents
-
Wwise Unity Integration
- Release Notes
- Installing or Upgrading the Integration in a Unity Project
- Uninstalling the Wwise Integration Package
- Using the Wwise Unity Integration
- Build your Unity Game for a Target Platform
- Making DLCs with Wwise and Unity
- Build the Native Integration Plug-in from Source
- API Changes and Limitations
- Platform-Specific Information
- Licensing (Free & Commercial)
- Wwise Demo Scene
- Using Wwise Spatial Audio in Unity
- Troubleshooting
-
Class List
- AK::Wwise::AcousticTexture
- AK::Wwise::AuxBus
- AK::Wwise::Bank
- AK::Wwise::BaseGroupType
- AK::Wwise::BaseType
- AK::Wwise::CallbackFlags
- AK::Wwise::Event
- AK::Wwise::RTPC
- AK::Wwise::State
- AK::Wwise::Switch
- AK::Wwise::Trigger
- AkAmbient
- AkAudioListener
- AkBank
- AkCallbackManager
- AkEmitterObstructionOcclusion
- AkEnvironment
- AkEnvironment::AkEnvironment_CompareBySelectionAlgorithm
- AkEnvironmentPortal
- AkEvent
- AkEventCallbackMsg
- AkGameObj
- AkInitializer
- AkMemBankLoader
- AkRoom
- AkRoomPortal
- AkRoomPortalObstruction
- AkSpatialAudioEmitter
- AkSpatialAudioListener
- AkState
- AkSurfaceReflector
- AkSwitch
- AkTerminator
- AkTriggerBase
-
Class Hierarchy
- AK::Wwise::BaseType
- AK::Wwise::CallbackFlags
- AkAudioListener
- AkBank
- AkCallbackManager
- AkEmitterObstructionOcclusion
- AkEnvironment
- AkEnvironment::AkEnvironment_CompareBySelectionAlgorithm
- AkEnvironmentPortal
- AkEvent
- AkEventCallbackMsg
- AkGameObj
- AkInitializer
- AkMemBankLoader
- AkRoom
- AkRoomPortal
- AkRoomPortalObstruction
- AkSpatialAudioEmitter
- AkSpatialAudioListener
- AkState
- AkSurfaceReflector
- AkSwitch
- AkTerminator
- AkTriggerBase
- Class Members