DeleteCharacter routine
Removes the character the current script is attached to from the map entirely.
Syntax
procedure deleteCharacter(permanant: boolean);
Description
The deleteCharacter routine deletes the character running the current script from the map, preventing it from running any further scripts. If a script is in progress, it will be cut short. If true is passed to permanant, the character will be removed for the rest of the game; otherwise, it will load again if the party leaves the map and comes back to it.
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