Skype4COM 1.0.36.0
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IApplicationStream Interface Reference
ApplicationStream class default interface. More...
import "Skype4COM.idl";
Public Member Functions | |
HRESULT | Read ([out, retval] BSTR *pText) |
This command reads a text string from an application stream. | |
HRESULT | Write ([in] BSTR Text) |
This command writes a text string to an application stream. | |
HRESULT | SendDatagram ([in] BSTR Text) |
This command sends a datagram message. Delivery of the message is not quaranteed. | |
HRESULT | Disconnect () |
This command disconnects an application stream from an application context. | |
Properties | |
BSTR | ApplicationName [get] |
This command queries an application name. | |
BSTR | Handle [get] |
This command queries the name of an application stream. | |
LONG | DataLength [get] |
This command queries the data length of an application stream. | |
BSTR | PartnerHandle [get] |
This command queries the Skypename of the sender of an application stream. |
Detailed Description
ApplicationStream class default interface.
- See also:
- IApplication
Member Function Documentation
HRESULT Read | ( | [out, retval] BSTR * | pText | ) |
This command reads a text string from an application stream.
- Parameters:
-
[out] pText receives the text string from the application stream.
HRESULT SendDatagram | ( | [in] BSTR | Text | ) |
This command sends a datagram message. Delivery of the message is not quaranteed.
- Parameters:
-
[in] Text contains the message to send.
- Note:
- To transmit binary data use the base64 encoding to convert your data to strings before passing those strings to IApplication.SendDatagram or IApplicationStream.Write methods.
- Example:
//Declare the variables var Skype, App; //Create the Skype application object. Skype = new ActiveXObject("Skype4COM.Skype"); // Connect events: WScript.ConnectObject(Skype, "Skype_"); //Create the application object var App = Skype.Application("TestBase64DataTransfer"); //Create the application context App.Create(); WScript.Echo ("App created."); //Connect remote user if (WScript.Arguments.Count() > 0) { App.Connect(WScript.Arguments.Item(0), true); WScript.Echo (WScript.Arguments.Item(0) + " connected."); } //Byte array var byteArray = new Array(17,34,51,68,85,102,119,136,153,170); // Send datagram if (App.Streams.Count) { //Encoded byte array var encoded = encode64(byteArray); //Send encoded array to streams for (var i=0; i < App.Streams.Count; i++) { var stm = App.Streams.Item(i+1); for (var i=0; i < App.Streams.Count; i++){ stm.SendDatagram(encoded); } } WScript.Echo(">Datagram [" + byteArray + "] sent"); } //Sleep 10 minutes WScript.Sleep(600000); //Application datagram events function Skype_ApplicationDatagram(aApp, aStream, aText) { WScript.Echo(">Datagram [" + decode64(aText) + "] received"); } //Heres the encode function function encode64(inp) { // Read more about base64 at http://en.wikipedia.org/wiki/Base64 ... } //Heres the decode function function decode64(inp) { ... }
HRESULT Write | ( | [in] BSTR | Text | ) |
This command writes a text string to an application stream.
- Parameters:
-
[in] Text contains the text string to write.
The documentation for this interface was generated from the following file:
Copyright � 2006 Skype Limited. All rights reserved.