APEX Framework: nvidia::apex::RenderSpriteTextureLayout Struct Reference

NVIDIA APEX

nvidia::apex::RenderSpriteTextureLayout Struct Reference

Struct for sprite texture layout info. More...

#include <UserRenderSpriteBufferDesc.h>

List of all members.

Public Types

enum  Enum {
  NONE = 0,
  POSITION_FLOAT4,
  SCALE_ORIENT_SUBTEX_FLOAT4,
  COLOR_RGBA8,
  COLOR_BGRA8,
  COLOR_FLOAT4,
  NUM_LAYOUTS
}
 Enum of sprite texture layout info.

Static Public Member Functions

static PX_INLINE
RenderDataFormat::Enum 
getLayoutFormat (Enum layout)
 Get layout format.

Detailed Description

Struct for sprite texture layout info.


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:58:41

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