APEX Framework: nvidia::apex::ExplicitRenderTriangle Struct Reference

NVIDIA APEX

nvidia::apex::ExplicitRenderTriangle Struct Reference

A less inefficient triangle description used for authoring. More...

#include <RenderMeshAsset.h>

List of all members.

Public Member Functions

PxVec3 calculateNormal () const
 Returns an unnormalized normal, in general.

Public Attributes

Vertex vertices [3]
 The three verts that define the triangle.
int32_t submeshIndex
 The submesh to which this triangle belongs.
uint32_t smoothingMask
 Smoothing mask.
uint32_t extraDataIndex
 Index of extra data.

Detailed Description

A less inefficient triangle description used for authoring.


The documentation for this struct was generated from the following file:

Generated on Fri Dec 15 2017 13:58:40

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