Here is a list of all class members with links to the classes they belong to:
- s -
- scale : DestructibleActorParam , EmitterAssetPreviewParameters , HeatSourcePreviewParams , VelocitySourcePreviewParams , ForceFieldActorParams
- Scale : DebugRenderParams
- scaleAxis : ScaleVsDensityModifierParams , ScaleVsLifeModifierParams , ScaleVsTemperatureModifierParams , ScaleVsCameraDistanceModifierParams
- scaleChangeDelay : OrientScaleAlongScreenVelocityModifierParams
- scaleChangeLimit : OrientScaleAlongScreenVelocityModifierParams
- scaledMassExponent : DestructibleModuleParameters
- scaleFactor : ScaleAlongVelocityModifierParams , SimpleScaleModifierParams
- scalePerVelocity : OrientScaleAlongScreenVelocityModifierParams
- scales[] : DestructibleAssetCollisionDataSet
- scatterMeshAssets[] : DestructibleAssetParameters
- scatterMeshIndices[] : DestructibleAssetParameters
- scatterMeshTransforms[].matrix : DestructibleAssetParameters
- scatterMeshTransforms[].vector : DestructibleAssetParameters
- sceneGravityScale : BasicIOSAssetParam
- SelfCollision : ClothingDebugRenderParams
- SelfCollisionAttenuation : ClothingDebugRenderParams
- selfCollisionIndices[] : ClothingCookedPhysX3Param
- selfCollisionNormalIndices[] : ClothingCookedPhysX3Param
- selfCollisionNormalSetSizes[] : ClothingCookedPhysX3Param
- SelfCollisionWire : ClothingDebugRenderParams
- ShadowAmount : VolumeRenderMaterialData
- ShadowDensity : VolumeRenderMaterialData
- ShadowDistance : VolumeRenderMaterialData
- ShadowJitter : VolumeRenderMaterialData
- ShadowSamples : VolumeRenderMaterialData
- Shape : DebugColorParams
- shapeDescTemplate.collisionGroup : ClothingActorParam , DestructibleActorParam
- shapeDescTemplate.density : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_CLOTH_DISABLE_COLLISION : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_CLOTH_DRAIN : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_CLOTH_TWOWAY : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_DISABLE_COLLISION : ClothingActorParam , DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_DISABLE_RAYCASTING : ClothingActorParam , DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_DISABLE_RESPONSE : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_DISABLE_SCENE_QUERIES : ClothingActorParam , DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_DYNAMIC_DYNAMIC_CCD : ClothingActorParam , DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_FEATURE_INDICES : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_FLUID_DISABLE_COLLISION : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_FLUID_DRAIN : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_FLUID_TWOWAY : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_POINT_CONTACT_FORCE : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_SOFTBODY_DISABLE_COLLISION : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_SOFTBODY_DRAIN : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_SOFTBODY_TWOWAY : DestructibleActorParam
- shapeDescTemplate.flags.NX_SF_VISUALIZATION : ClothingActorParam , DestructibleActorParam
- shapeDescTemplate.flags.NX_TRIGGER_ON_ENTER : DestructibleActorParam
- shapeDescTemplate.flags.NX_TRIGGER_ON_LEAVE : DestructibleActorParam
- shapeDescTemplate.flags.NX_TRIGGER_ON_STAY : DestructibleActorParam
- shapeDescTemplate.groupsMask.bits0 : DestructibleActorParam , ClothingActorParam
- shapeDescTemplate.groupsMask.bits1 : ClothingActorParam , DestructibleActorParam
- shapeDescTemplate.groupsMask.bits2 : ClothingActorParam , DestructibleActorParam
- shapeDescTemplate.groupsMask.bits3 : ClothingActorParam , DestructibleActorParam
- shapeDescTemplate.groupsMask.useGroupsMask : DestructibleActorParam
- shapeDescTemplate.materialIndex : ClothingActorParam , DestructibleActorParam
- shapeDescTemplate.name : ClothingActorParam , DestructibleActorParam
- shapeDescTemplate.skinWidth : DestructibleActorParam
- shapeDescTemplate.userData : ClothingActorParam , DestructibleActorParam
- ShearingFibers : ClothingDebugRenderParams
- shellThickness : EmitterGeomSphereShellParams
- ShowInLocalSpace : ClothingDebugRenderParams
- simulation.disableCCD : ClothingAssetParameters
- simulation.gravityDirection : ClothingAssetParameters
- simulation.hierarchicalLevels : ClothingAssetParameters
- simulation.restLengthScale : ClothingAssetParameters
- simulation.sleepLinearVelocity : ClothingAssetParameters
- simulation.thickness : ClothingAssetParameters
- simulation.twowayInteraction : ClothingAssetParameters
- simulation.untangling : ClothingAssetParameters
- simulation.virtualParticleDensity : ClothingAssetParameters
- simulationBackend : ClothingActorParam
- simulationFilterData : ParticleIosAssetParam
- Skeleton : ClothingDebugRenderParams
- skinClothMap[].normalBary : ClothingGraphicalLodParameters
- skinClothMap[].tangentBary : ClothingGraphicalLodParameters
- skinClothMap[].vertexBary : ClothingGraphicalLodParameters
- skinClothMap[].vertexIndex0 : ClothingGraphicalLodParameters
- skinClothMap[].vertexIndex1 : ClothingGraphicalLodParameters
- skinClothMap[].vertexIndex2 : ClothingGraphicalLodParameters
- skinClothMap[].vertexIndexPlusOffset : ClothingGraphicalLodParameters
- skinClothMapB[].faceIndex0 : ClothingGraphicalLodParameters
- skinClothMapB[].nrmTetraBary : ClothingGraphicalLodParameters
- skinClothMapB[].submeshIndex : ClothingGraphicalLodParameters
- skinClothMapB[].tetraIndex : ClothingGraphicalLodParameters
- skinClothMapB[].vertexIndexPlusOffset : ClothingGraphicalLodParameters
- skinClothMapB[].vtxTetraBary : ClothingGraphicalLodParameters
- skinClothMapOffset : ClothingGraphicalLodParameters
- skinClothMapThickness : ClothingGraphicalLodParameters
- SkinMapActual : ClothingDebugRenderParams
- SkinMapAll : ClothingDebugRenderParams
- SkinMapBad : ClothingDebugRenderParams
- SkinMapInvalidBary : ClothingDebugRenderParams
- SkinnedPositions : ClothingDebugRenderParams
- sleepVelocityFrameDecayConstant : DestructibleActorParam
- slowStart : ClothingActorParam
- smoothingGroups[] : SubmeshParameters
- SolverMode : ClothingDebugRenderParams
- sortFIFOByBenefit : DestructibleModuleParameters
- sortType : ViewDirectionSortingModifierParams
- spaceScale : ForceFieldNoiseParams
- sparseSelfCollision : ClothingModuleParameters
- spawnHeight : GroundEmitterAssetParameters , GroundEmitterActorParameters
- spawnModifierList[] : SpriteIofxParameters::SpawnModifierList , MeshIofxParameters::SpawnModifierList , MeshIofxParameters , SpriteIofxParameters::SpawnModifierList , MeshIofxParameters::SpawnModifierList , SpriteIofxParameters::SpawnModifierList , MeshIofxParameters::SpawnModifierList , SpriteIofxParameters , MeshIofxParameters::SpawnModifierList , SpriteIofxParameters::SpawnModifierList , MeshIofxParameters::SpawnModifierList
- speedRange.max : ImpactObjectEvent
- speedRange.min : ImpactObjectEvent
- spheres.positions[].center : EmitterGeomExplicitParams
- spheres.positions[].doDetectOverlaps : EmitterGeomExplicitParams
- spheres.positions[].radius : EmitterGeomExplicitParams
- spheres.velocities[] : EmitterGeomExplicitParams
- spriteMaterialName : SpriteIofxParameters
- start : ForceFieldFalloffParams
- staticCollision : BasicIOSAssetParam
- staticFriction : ParticleIosAssetParam
- staticMaterialNames[] : DestructibleAssetParameters
- stdDensity : SubstanceSourceAssetParams , SubstanceSourceActorParams
- stdTemperature : HeatSourceAssetParams , HeatSourceActorParams
- stdVelocity : VelocitySourceActorParams , VelocitySourceAssetParams
- StepScale : VolumeRenderMaterialData
- stiffness : FluidParticleSystemParams
- strength : ForceFieldAssetParams , ForceFieldNoiseParams
- structureSettings.stressSolverMassThreshold : DestructibleActorParam
- structureSettings.stressSolverTimeDelay : DestructibleActorParam
- structureSettings.useStressSolver : DestructibleActorParam
- submeshes[] : RenderMeshAssetParameters
- submeshes[].numIndices : ClothingPhysicalMeshParameters
- submeshes[].numMaxDistance0Vertices : ClothingPhysicalMeshParameters
- submeshes[].numVertices : ClothingPhysicalMeshParameters
- submeshIndices[] : SurfaceTraceParameters
- SubstanceSource : SubstanceSourceEffect , SubstanceSourceData
- supportDepth : DestructibleActorParam , DestructibleAssetParameters
- surfaceFormat : SurfaceBufferParameters
Generated on Fri Dec 15 2017 13:59:11 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.