Describes the NxParameterized::Interface for 'SurfaceTraceParameters' : More...
#include <params.h>
Public Attributes | |
U8 | submeshIndices[] |
'submeshIndices[]' : The submeshes to which the corresponding vertices (in vertexIndices) belong | |
U32 | vertexIndices[] |
'vertexIndices[]' : The vertex indices defining the surface trace. | |
Vec3 | defaultNormal |
'defaultNormal' : The average surface normal for this trace |
Detailed Description
Describes the NxParameterized::Interface for 'SurfaceTraceParameters' :
SurfaceTraceParameters contains 5 fully qualified names --------------------------------------------- 1 : ArraySizeName submeshIndices 2 : U8 submeshIndices[] 3 : ArraySizeName vertexIndices 4 : U32 vertexIndices[] 5 : Vec3 defaultNormal
Member Data Documentation
'defaultNormal' : The average surface normal for this trace
The average surface normal for this trace. A surface trace is a single closed loop on the surface of the mesh, along triangle boundaries. This normal is the normalized average of the surface triangles enclosed by the loop.
'submeshIndices[]' : The submeshes to which the corresponding vertices (in vertexIndices) belong
The submeshes to which the corresponding vertices (in vertexIndices) belong. The surface traces are defined as a set of vertex indices, but these indices are relative to a submesh. The size of submeshIndices must be equal to the size of vertexIndices.
'vertexIndices[]' : The vertex indices defining the surface trace.
The vertex indices defining the surface trace. The surface traces are defined as a set of vertex indices, but these indices are relative to a submesh. The size of submeshIndices must be equal to the size of vertexIndices.
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:59:11
Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.