- a -
- actorChunks : DestructibleActorState
- actorDescTemplate.actorCollisionGroup : DestructibleActorParam
- actorDescTemplate.compartment : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_IGNORE_PAIR : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_NOTIFY_CONTACT_MODIFICATION : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_NOTIFY_FORCES : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_END_TOUCH : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_END_TOUCH_FORCE_THRESHOLD : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_IMPACT : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_ROLL : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_SLIDE : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_START_TOUCH : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_START_TOUCH_FORCE_THRESHOLD : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_TOUCH : DestructibleActorParam
- actorDescTemplate.contactReportFlags.NX_NOTIFY_ON_TOUCH_FORCE_THRESHOLD : DestructibleActorParam
- actorDescTemplate.density : DestructibleActorParam
- actorDescTemplate.dominanceGroup : DestructibleActorParam
- actorDescTemplate.flags.NX_AF_CONTACT_MODIFICATION : DestructibleActorParam
- actorDescTemplate.flags.NX_AF_DISABLE_COLLISION : DestructibleActorParam
- actorDescTemplate.flags.NX_AF_DISABLE_RESPONSE : DestructibleActorParam
- actorDescTemplate.flags.NX_AF_FLUID_DISABLE_COLLISION : DestructibleActorParam
- actorDescTemplate.flags.NX_AF_FORCE_CONE_FRICTION : DestructibleActorParam
- actorDescTemplate.flags.NX_AF_LOCK_COM : DestructibleActorParam
- actorDescTemplate.flags.NX_AF_USER_ACTOR_PAIR_FILTERING : DestructibleActorParam
- actorDescTemplate.forceFieldMaterial : DestructibleActorParam
- actorDescTemplate.name : ClothingActorParam , DestructibleActorParam
- actorDescTemplate.userData : ClothingActorParam , DestructibleActorParam
- actorParameters : DestructibleActorState
- Actors : ClothingDebugRenderParams
- actorScale : ClothingActorParam , ClothingCookedParam
- actorTransforms[] : DestructibleAssetParameters
- adjacentFaces[] : ConvexHullParameters
- allowAdaptiveTargetFrequency : ClothingActorParam
- allowApexWorkBetweenSubsteps : ClothingModuleParameters
- allowAsyncCooking : ClothingModuleParameters
- angleRange.max : ImpactObjectEvent
- angleRange.min : ImpactObjectEvent
- AngularDamping : RigidBodyEffect
- angularVelocityClamp : TurbulenceFSAssetParams
- angularVelocityMultiplier : TurbulenceFSAssetParams
- apexEmitterParameters.THRESHOLD_DISTANCE_APEX_EMITTER_ACTOR_NAME : EmitterDebugRenderParams
- apexEmitterParameters.THRESHOLD_DISTANCE_APEX_EMITTER_ACTOR_POSE : EmitterDebugRenderParams
- apexEmitterParameters.VISUALIZE_APEX_EMITTER_ACTOR : EmitterDebugRenderParams
- apexEmitterParameters.VISUALIZE_APEX_EMITTER_ACTOR_NAME : EmitterDebugRenderParams
- apexEmitterParameters.VISUALIZE_APEX_EMITTER_ACTOR_POSE : EmitterDebugRenderParams
- apexEmitterParameters.VISUALIZE_TOTAL_INJECTED_AABB : EmitterDebugRenderParams
- ApplicationMaterialName : VolumeRenderMaterialData , GraphicsMaterialData
- assetName : DestructibleAssetCollisionDataSet
- asyncFetchResults : ClothingModuleParameters
- attachRelativePose : ApexEmitterActorParameters
- attachRelativePosition : GroundEmitterActorParameters
- AttractorFieldSampler : AttractorFieldSamplerData , AttractorFieldSamplerEffect
- averageDensity : SubstanceSourceActorParams , SubstanceSourceAssetParams
- averageEndDistance : JetFSAssetParams
- averageStartDistance : JetFSAssetParams
- averageTemperature : HeatSourceAssetParams , HeatSourceActorParams
- averageVelocity : VelocitySourceActorParams , VelocitySourceAssetParams
- avgSimFrequencyWindow : ClothingModuleParameters
- axis : VortexFSAssetParams
Generated on Fri Dec 15 2017 13:59:11 Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.