Describes the NxParameterized::Interface for 'DebugColorParams' : More...
#include <params.h>
Public Attributes | |
U32 | Default |
'Default' : Default color value | |
U32 | PoseArrows |
'PoseArrows' : Pose arrows color value | |
U32 | MeshStatic |
'MeshStatic' : Static mesh color value | |
U32 | MeshDynamic |
'MeshDynamic' : Dynamic mesh color value | |
U32 | Shape |
'Shape' : Shape color value | |
U32 | Text0 |
'Text0' : Text0 color value | |
U32 | Text1 |
'Text1' : Text1 color value | |
U32 | ForceArrowsLow |
'ForceArrowsLow' : Force arrows color value (low value) | |
U32 | ForceArrowsNorm |
'ForceArrowsNorm' : Force arrows color value (normal value) | |
U32 | ForceArrowsHigh |
'ForceArrowsHigh' : Force arrows color value (high value) | |
U32 | Color0 |
'Color0' : Color0 value | |
U32 | Color1 |
'Color1' : Color1 value | |
U32 | Color2 |
'Color2' : Color2 value | |
U32 | Color3 |
'Color3' : Color3 value | |
U32 | Color4 |
'Color4' : Color4 value | |
U32 | Color5 |
'Color5' : Color5 value | |
U32 | Red |
'Red' : Red color value | |
U32 | Green |
'Green' : Green color value | |
U32 | Blue |
'Blue' : Blue color value | |
U32 | DarkRed |
'DarkRed' : Dark red value | |
U32 | DarkGreen |
'DarkGreen' : Dark green value | |
U32 | DarkBlue |
'DarkBlue' : Dark blue value | |
U32 | LightRed |
'LightRed' : Light red value | |
U32 | LightGreen |
'LightGreen' : Light green value | |
U32 | LightBlue |
'LightBlue' : Light blue value | |
U32 | Purple |
'Purple' : Purple value | |
U32 | DarkPurple |
'DarkPurple' : Dark purple value | |
U32 | Yellow |
'Yellow' : Yellow value | |
U32 | Orange |
'Orange' : Orange value | |
U32 | Gold |
'Gold' : Gold value | |
U32 | Emerald |
'Emerald' : Emerald value | |
U32 | White |
'White' : White value | |
U32 | Black |
'Black' : Black value | |
U32 | Gray |
'Gray' : Gray value | |
U32 | LightGray |
'LightGray' : Light gray value | |
U32 | DarkGray |
'DarkGray' : Dark gray value |
Detailed Description
Describes the NxParameterized::Interface for 'DebugColorParams' :
DebugColorParams contains 36 fully qualified names --------------------------------------------- 1 : U32 Default 2 : U32 PoseArrows 3 : U32 MeshStatic 4 : U32 MeshDynamic 5 : U32 Shape 6 : U32 Text0 7 : U32 Text1 8 : U32 ForceArrowsLow 9 : U32 ForceArrowsNorm 10 : U32 ForceArrowsHigh 11 : U32 Color0 12 : U32 Color1 13 : U32 Color2 14 : U32 Color3 15 : U32 Color4 16 : U32 Color5 17 : U32 Red 18 : U32 Green 19 : U32 Blue 20 : U32 DarkRed 21 : U32 DarkGreen 22 : U32 DarkBlue 23 : U32 LightRed 24 : U32 LightGreen 25 : U32 LightBlue 26 : U32 Purple 27 : U32 DarkPurple 28 : U32 Yellow 29 : U32 Orange 30 : U32 Gold 31 : U32 Emerald 32 : U32 White 33 : U32 Black 34 : U32 Gray 35 : U32 LightGray 36 : U32 DarkGray
Member Data Documentation
'Black' : Black value
'Blue' : Blue color value
'Color0' : Color0 value
'Color1' : Color1 value
'Color2' : Color2 value
'Color3' : Color3 value
'Color4' : Color4 value
'Color5' : Color5 value
'DarkBlue' : Dark blue value
'DarkGray' : Dark gray value
'DarkGreen' : Dark green value
'DarkPurple' : Dark purple value
'DarkRed' : Dark red value
'Default' : Default color value
'Emerald' : Emerald value
'ForceArrowsHigh' : Force arrows color value (high value)
'ForceArrowsLow' : Force arrows color value (low value)
'ForceArrowsNorm' : Force arrows color value (normal value)
'Gold' : Gold value
'Gray' : Gray value
'Green' : Green color value
'LightBlue' : Light blue value
'LightGray' : Light gray value
'LightGreen' : Light green value
'LightRed' : Light red value
'MeshDynamic' : Dynamic mesh color value
'MeshStatic' : Static mesh color value
'Orange' : Orange value
'PoseArrows' : Pose arrows color value
'Purple' : Purple value
'Red' : Red color value
'Shape' : Shape color value
'Text0' : Text0 color value
'Text1' : Text1 color value
'White' : White value
'Yellow' : Yellow value
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:59:11
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