NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List

NVIDIA PhysX SDK 3.4 API

PxOverlapBufferN< N > Member List

This is the complete list of members for PxOverlapBufferN< N >, including all inherited members.

blockPxHitCallback< PxOverlapHit >
finalizeQuery()PxHitCallback< PxOverlapHit > [inline, virtual]
getAnyHit(const PxU32 index) constPxHitBuffer< PxOverlapHit > [inline]
getMaxNbTouches() constPxHitBuffer< PxOverlapHit > [inline]
getNbAnyHits() constPxHitBuffer< PxOverlapHit > [inline]
getNbTouches() constPxHitBuffer< PxOverlapHit > [inline]
getTouch(const PxU32 index) constPxHitBuffer< PxOverlapHit > [inline]
getTouches() constPxHitBuffer< PxOverlapHit > [inline]
hasAnyHits()PxHitCallback< PxOverlapHit > [inline]
hasBlockPxHitCallback< PxOverlapHit >
hitsPxOverlapBufferN< N >
maxNbTouchesPxHitCallback< PxOverlapHit >
nbTouchesPxHitCallback< PxOverlapHit >
processTouches(const PxOverlapHit *buffer, PxU32 nbHits)PxHitBuffer< PxOverlapHit > [inline, protected, virtual]
PxHitBuffer(PxOverlapHit *aTouches=NULL, PxU32 aMaxNbTouches=0)PxHitBuffer< PxOverlapHit > [inline]
PxHitCallback(PxOverlapHit *aTouches, PxU32 aMaxNbTouches)PxHitCallback< PxOverlapHit > [inline]
PxOverlapBufferN()PxOverlapBufferN< N > [inline]
touchesPxHitCallback< PxOverlapHit >
~PxHitBuffer()PxHitBuffer< PxOverlapHit > [inline, virtual]
~PxHitCallback()PxHitCallback< PxOverlapHit > [inline, virtual]



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