NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List

NVIDIA PhysX SDK 3.4 API

PxShapeExt Member List

This is the complete list of members for PxShapeExt, including all inherited members.

getGlobalPose(const PxShape &shape, const PxRigidActor &actor)PxShapeExt [inline, static]
getWorldBounds(const PxShape &shape, const PxRigidActor &actor, float inflation=1.01f)PxShapeExt [inline, static]
overlap(const PxShape &shape, const PxRigidActor &actor, const PxGeometry &otherGeom, const PxTransform &otherGeomPose)PxShapeExt [inline, static]
raycast(const PxShape &shape, const PxRigidActor &actor, const PxVec3 &rayOrigin, const PxVec3 &rayDir, PxReal maxDist, PxHitFlags hitFlags, PxU32 maxHits, PxRaycastHit *rayHits)PxShapeExt [inline, static]
sweep(const PxShape &shape, const PxRigidActor &actor, const PxVec3 &unitDir, const PxReal distance, const PxGeometry &otherGeom, const PxTransform &otherGeomPose, PxSweepHit &sweepHit, PxHitFlags hitFlags)PxShapeExt [inline, static]



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