NVIDIA(R) PhysX(R) SDK 3.4 API Reference: Member List

NVIDIA PhysX SDK 3.4 API

PxPvdSceneClient Member List

This is the complete list of members for PxPvdSceneClient, including all inherited members.

drawLines(const physx::pvdsdk::PvdDebugLine *lines, PxU32 count)=0PxPvdSceneClient [pure virtual]
drawPoints(const physx::pvdsdk::PvdDebugPoint *points, PxU32 count)=0PxPvdSceneClient [pure virtual]
drawText(const physx::pvdsdk::PvdDebugText &text)=0PxPvdSceneClient [pure virtual]
drawTriangles(const physx::pvdsdk::PvdDebugTriangle *triangles, PxU32 count)=0PxPvdSceneClient [pure virtual]
getClientInternal()=0PxPvdSceneClient [pure virtual]
getScenePvdFlags() const =0PxPvdSceneClient [pure virtual]
setScenePvdFlag(PxPvdSceneFlag::Enum flag, bool value)=0PxPvdSceneClient [pure virtual]
setScenePvdFlags(PxPvdSceneFlags flags)=0PxPvdSceneClient [pure virtual]
updateCamera(const char *name, const PxVec3 &origin, const PxVec3 &up, const PxVec3 &target)=0PxPvdSceneClient [pure virtual]
~PxPvdSceneClient()PxPvdSceneClient [inline, protected, virtual]



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