NVIDIA(R) PhysX(R) SDK 3.4 API Reference: PxGpuTask.h Source File

NVIDIA PhysX SDK 3.4 API

PxGpuTask.h

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00027 
00028 
00029 #ifndef PXTASK_PXGPUTASK_H
00030 #define PXTASK_PXGPUTASK_H
00031 
00032 #include "task/PxTaskDefine.h"
00033 #include "task/PxTask.h"
00034 #include "task/PxGpuDispatcher.h"
00035 
00036 namespace physx
00037 {
00038 
00039 PX_PUSH_PACK_DEFAULT
00040 
00051 struct PxGpuTaskHint
00052 {
00054     enum Enum
00055     {
00056         HostToDevice,
00057         Kernel,
00058         DeviceToHost,
00059 
00060         NUM_GPU_TASK_HINTS
00061     };
00062 };
00063 
00067 class PxGpuTask : public PxTask
00068 {
00069 public:
00070     PxGpuTask() : mComp(NULL) {}
00071 
00083     virtual bool    launchInstance(CUstream stream, int kernelIndex) = 0;
00084 
00088     virtual PxGpuTaskHint::Enum getTaskHint() const = 0;
00089 
00094     void setCompletionTask(PxBaseTask& task)
00095     {
00096         mComp = &task;
00097     }
00098 
00099     void release()
00100     {
00101         if (mComp)
00102         {
00103             mComp->removeReference();
00104             mComp = NULL;
00105         }
00106         PxTask::release();
00107     }
00108 
00109 protected:
00111     PxBaseTask* mComp;
00112 };
00113 
00114 PX_POP_PACK
00115 
00116 } // end physx namespace
00117 
00118 #endif // PXTASK_PXGPUTASK_H


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