SpriteCollectionRefresh Class

FantasyHeroes Reference

Refresh the main sprite collection when importing new sprite bundles

Namespace: Assets.FantasyHeroes.Scripts Assembly: Assembly-CSharp (in Assembly-CSharp.dll)

Public Class SpriteCollectionRefresh 
Inherits AssetPostprocessor
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public class SpriteCollectionRefresh : AssetPostprocessor
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public ref class SpriteCollectionRefresh : public AssetPostprocessor^
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public class SpriteCollectionRefresh 
extends AssetPostprocessor
This language is not supported or no code example is available.

Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1