Collect sprites from specified path
Namespace: Assets.FantasyHeroes.Scripts Assembly: Assembly-CSharp (in Assembly-CSharp.dll)
<ExecuteInEditMode()> _
Public Class SpriteCollection
Inherits MonoBehaviour
This language is not supported or no code example is available.
[ExecuteInEditMode()]
public class SpriteCollection : MonoBehaviour
This language is not supported or no code example is available.
[ExecuteInEditMode()]
public ref class SpriteCollection : public MonoBehaviour^
This language is not supported or no code example is available.
Name | Description | |
---|---|---|
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OnValidate() | Called automatically when something was changed |
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Refresh() | Read all sprites from specified path again |
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Assets.FantasyHeroes.Scripts.SpriteCollection
Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)
The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.