The following tables list the members exposed by the Character type.
| Name | Description | |
|---|---|---|
|
Initialize() | Initialize character renderers with selected sprites |
|
OnValidate() | Called automatically when something was changed |
|
SetArmor(Sprite, Sprite, Sprite, Sprite, Sprite, Sprite, Sprite, Sprite, Sprite, Sprite) | |
|
SetBody(Sprite, Sprite, Sprite, Sprite, Sprite, Sprite, Sprite, Sprite, Sprite, Sprite) | |
|
SetBow(Sprite, Sprite, Sprite) | |
|
SetGloves(Sprite, Sprite) | |
|
SetLowerArmor(Sprite, Sprite) | |
|
SetUpperArmor(Sprite, Sprite, Sprite, Sprite, Sprite) |