The following tables list the members exposed by the CharacterEditor type.
Name | Description | |
---|---|---|
ClosePalette() | Close palette | |
Flip() | Flip character by X-axis | |
Load() | Load character from prefab | |
Load(string) | ||
Navigate(string) | Navigate to URL | |
OpenPalette(string) | Open palette to change sprite color | |
PickColor(Color) | Pick color and apply to sprite | |
Reset() | Remove all equipment | |
Save() | Save character to prefab | |
Save(string) | ||
Start() | Called automatically on app start | |
SwitchToArmorParts() | Switch armor parts mode |