The following tables list the members exposed by the CharacterEditor type.
| Name | Description | |
|---|---|---|
|
ClosePalette() | Close palette |
|
Flip() | Flip character by X-axis |
|
Load() | Load character from prefab |
|
Load(string) | |
|
Navigate(string) | Navigate to URL |
|
OpenPalette(string) | Open palette to change sprite color |
|
PickColor(Color) | Pick color and apply to sprite |
|
Reset() | Remove all equipment |
|
Save() | Save character to prefab |
|
Save(string) | |
|
Start() | Called automatically on app start |
|
SwitchToArmorParts() | Switch armor parts mode |