Character.SetBody Method

FantasyHeroes Reference

Namespace: Assets.FantasyHeroes.Scripts Assembly: Assembly-CSharp (in Assembly-CSharp.dll)

Public Sub SetBody( _ 
ByVal armL As Sprite, _ 
ByVal armR As Sprite, _ 
ByVal forearmL As Sprite, _ 
ByVal forearmR As Sprite, _ 
ByVal handL As Sprite, _ 
ByVal handR As Sprite, _ 
ByVal leg As Sprite, _ 
ByVal pelvis As Sprite, _ 
ByVal shin As Sprite, _ 
ByVal torso As Sprite
)
This language is not supported or no code example is available.
public void SetBody( 
Sprite armL
Sprite armR
Sprite forearmL
Sprite forearmR
Sprite handL
Sprite handR
Sprite leg
Sprite pelvis
Sprite shin
Sprite torso 
)
This language is not supported or no code example is available.
public:  
void SetBody( 
Sprite^ armL
Sprite^ armR
Sprite^ forearmL
Sprite^ forearmR
Sprite^ handL
Sprite^ handR
Sprite^ leg
Sprite^ pelvis
Sprite^ shin
Sprite^ torso 
)
This language is not supported or no code example is available.
public function SetBody( 
armL : Sprite
armR : Sprite
forearmL : Sprite
forearmR : Sprite
handL : Sprite
handR : Sprite
leg : Sprite
pelvis : Sprite
shin : Sprite
torso : Sprite 
);
This language is not supported or no code example is available.

Parameters

armL

Type: Sprite

armR

Type: Sprite

forearmL

Type: Sprite

forearmR

Type: Sprite

handL

Type: Sprite

handR

Type: Sprite

leg

Type: Sprite

pelvis

Type: Sprite

shin

Type: Sprite

torso

Type: Sprite

Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1