AnimationManager Class

FantasyHeroes Reference

Play animation from character editor

Namespace: Assets.FantasyHeroes.Scripts Assembly: Assembly-CSharp (in Assembly-CSharp.dll)

Public Class AnimationManager 
Inherits MonoBehaviour
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public class AnimationManager : MonoBehaviour
This language is not supported or no code example is available.
public ref class AnimationManager : public MonoBehaviour^
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public class AnimationManager 
extends MonoBehaviour
This language is not supported or no code example is available.
Name Description
Public method PlayAnimation(int) Change animation and play it
Public method Reset() Reset animation on start and weapon type change
Public method Start() Called automatically on app start
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Name Description
Public field ClipName
Public field Dummy
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Windows Phone 8.1, Windows Phone 8, Windows 8.1, Windows Server 2012 R2, Windows 8, Windows Server 2012, Windows 7, Windows Vista SP2, Windows Server 2008 (Server Core Role not supported), Windows Server 2008 R2 (Server Core Role supported with SP1 or later; Itanium not supported)

The .NET Framework does not support all versions of every platform. For a list of the supported versions, see System Requirements.

.NET Framework

Supported in: 4.6, 4.5, 4, 3.5, 3.0, 2.0, 1.1, 1.0

.NET Framework Client Profile

Supported in: 4, 3.5 SP1