BASS_3DVECTOR structure
Structure used by the 3D functions to describe positions, velocities, and orientations.
typedef struct {
float x;
float y;
float z;
} BASS_3DVECTOR;
Members
| x | +ve = right, -ve = left. |
| y | +ve = up, -ve = down. |
| z | +ve = front, -ve = behind. |