STM32L4R9I_EVAL BSP User Manual: stm32l4r9i_eval_rgb_lcd.c Source File

STM32L4R9I_EVAL BSP

stm32l4r9i_eval_rgb_lcd.c
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00001 /**
00002   ******************************************************************************
00003   * @file    stm32l4r9i_eval_rgb_lcd.c
00004   * @author  MCD Application Team
00005   * @brief   This file includes the driver for Liquid Crystal Display (LCD) module
00006   *          mounted on STM32L4R9I_EVAL board.
00007   @verbatim
00008   1. How To use this driver:
00009   --------------------------
00010      - This driver is used to drive directly an LCD TFT using the LTDC controller.
00011      - This driver uses timing and setting for RK043FN48H LCD.
00012 
00013   2. Driver description:
00014   ---------------------
00015     + Initialization steps:
00016        o Initialize the LCD using the BSP_RGB_LCD_Init() function.
00017        o Apply the Layer configuration using the BSP_RGB_LCD_LayerDefaultInit() function.
00018        o Select the LCD layer to be used using the BSP_RGB_LCD_SelectLayer() function.
00019        o Enable the LCD display using the BSP_RGB_LCD_DisplayOn() function.
00020 
00021     + Options
00022        o Configure and enable the color keying functionality using the
00023          BSP_RGB_LCD_SetColorKeying() function.
00024        o Modify in the fly the transparency and/or the frame buffer address
00025          using the following functions:
00026          - BSP_RGB_LCD_SetTransparency()
00027          - BSP_RGB_LCD_SetLayerAddress()
00028 
00029     + Display on LCD
00030        o Clear the hole LCD using BSP_RGB_LCD_Clear() function or only one specified string
00031          line using the BSP_RGB_LCD_ClearStringLine() function.
00032        o Display a character on the specified line and column using the BSP_RGB_LCD_DisplayChar()
00033          function or a complete string line using the BSP_RGB_LCD_DisplayStringAtLine() function.
00034        o Display a string line on the specified position (x,y in pixel) and align mode
00035          using the BSP_RGB_LCD_DisplayStringAtLine() function.
00036        o Draw and fill a basic shapes (dot, line, rectangle, circle, ellipse, .. bitmap)
00037          on LCD using the available set of functions.
00038   @endverbatim
00039   ******************************************************************************
00040   * @attention
00041   *
00042   * <h2><center>&copy; COPYRIGHT(c) 2017 STMicroelectronics</center></h2>
00043   *
00044   * Redistribution and use in source and binary forms, with or without modification,
00045   * are permitted provided that the following conditions are met:
00046   *   1. Redistributions of source code must retain the above copyright notice,
00047   *      this list of conditions and the following disclaimer.
00048   *   2. Redistributions in binary form must reproduce the above copyright notice,
00049   *      this list of conditions and the following disclaimer in the documentation
00050   *      and/or other materials provided with the distribution.
00051   *   3. Neither the name of STMicroelectronics nor the names of its contributors
00052   *      may be used to endorse or promote products derived from this software
00053   *      without specific prior written permission.
00054   *
00055   * THIS SOFTWARE IS PROVIDED BY THE COPYRIGHT HOLDERS AND CONTRIBUTORS "AS IS"
00056   * AND ANY EXPRESS OR IMPLIED WARRANTIES, INCLUDING, BUT NOT LIMITED TO, THE
00057   * IMPLIED WARRANTIES OF MERCHANTABILITY AND FITNESS FOR A PARTICULAR PURPOSE ARE
00058   * DISCLAIMED. IN NO EVENT SHALL THE COPYRIGHT HOLDER OR CONTRIBUTORS BE LIABLE
00059   * FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR CONSEQUENTIAL
00060   * DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF SUBSTITUTE GOODS OR
00061   * SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS INTERRUPTION) HOWEVER
00062   * CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN CONTRACT, STRICT LIABILITY,
00063   * OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE) ARISING IN ANY WAY OUT OF THE USE
00064   * OF THIS SOFTWARE, EVEN IF ADVISED OF THE POSSIBILITY OF SUCH DAMAGE.
00065   *
00066   ******************************************************************************
00067   */
00068 
00069 /* Includes ------------------------------------------------------------------*/
00070 #include "stm32l4r9i_eval_lcd.h"
00071 #include "../../../Utilities/Fonts/fonts.h"
00072 #include "../../../Utilities/Fonts/font24.c"
00073 #include "../../../Utilities/Fonts/font20.c"
00074 #include "../../../Utilities/Fonts/font16.c"
00075 #include "../../../Utilities/Fonts/font12.c"
00076 #include "../../../Utilities/Fonts/font8.c"
00077 
00078 /** @addtogroup BSP
00079   * @{
00080   */
00081 
00082 /** @addtogroup STM32L4R9I_EVAL
00083   * @{
00084   */
00085 
00086 /** @defgroup STM32L4R9I_EVAL_LCD STM32L4R9I_EVAL LCD
00087   * @{
00088   */
00089 
00090 /** @defgroup STM32L4R9I_EVAL_RGB_LCD STM32L4R9I_EVAL RGB LCD
00091   * @{
00092   */
00093 
00094 #if defined(USE_ROCKTECH_480x272)
00095 
00096 /** @defgroup STM32L4R9I_EVAL_RGB_LCD_Private_Defines Private Defines
00097   * @{
00098   */
00099 #define POLY_X(Z)              ((int32_t)((Points + Z)->X))
00100 #define POLY_Y(Z)              ((int32_t)((Points + Z)->Y))
00101 
00102 /**
00103   * @}
00104   */
00105 
00106 /** @defgroup STM32L4R9I_EVAL_RGB_LCD_Private_Macros Private Macros
00107   * @{
00108   */
00109 #define ABS(X)  ((X) > 0 ? (X) : -(X))
00110 /**
00111   * @}
00112   */
00113 
00114 /** @defgroup STM32L4R9I_EVAL_RGB_LCD_Exported_Variables Exported Variables
00115   * @{
00116   */
00117 /* DMA2D handle */
00118 DMA2D_HandleTypeDef  hdma2d_eval;
00119 /**
00120   * @}
00121   */
00122 
00123 /** @defgroup STM32L4R9I_EVAL_RGB_LCD_Private_Variables Private Variables
00124   * @{
00125   */
00126 /* Physical frame buffer for active layer */
00127 uint32_t  PhysFrameBuffer[RK043FN48H_HEIGHT * RK043FN48H_WIDTH]; /* 480*272 pixels with 32bpp */
00128 
00129 /* LTDC handle */
00130 LTDC_HandleTypeDef  hltdc_eval;
00131 
00132 /* Default LCD configuration with LCD Layer 1 */
00133 static uint32_t            ActiveLayer = LTDC_DEFAULT_ACTIVE_LAYER;
00134 static LCD_DrawPropTypeDef DrawProp[LTDC_MAX_LAYER_NUMBER];
00135 /**
00136   * @}
00137   */
00138 
00139 /** @defgroup STM32L4R9I_EVAL_RGB_LCD_Private_FunctionPrototypes Private Function Prototypes
00140   * @{
00141   */
00142 static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c);
00143 static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3);
00144 static void LL_FillBuffer(uint32_t LayerIndex, void *pDst, uint32_t xSize, uint32_t ySize, uint32_t OffLine, uint32_t ColorIndex);
00145 static void LL_ConvertLineToARGB8888(void * pSrc, void *pDst, uint32_t xSize, uint32_t ColorMode);
00146 /**
00147   * @}
00148   */
00149 
00150 /** @defgroup STM32L4R9I_EVAL_RGB_LCD_Exported_Functions Exported Functions
00151   * @{
00152   */
00153 
00154 /**
00155   * @brief  Initializes the LCD.
00156   * @retval LCD state
00157   */
00158 uint8_t BSP_RGB_LCD_Init(void)
00159 {
00160   /* Select the used LCD */
00161 
00162   /* The RK043FN48H LCD 480x272 is selected */
00163   /* Timing Configuration */
00164   hltdc_eval.Init.HorizontalSync = (RK043FN48H_HSYNC - 1);
00165   hltdc_eval.Init.VerticalSync = (RK043FN48H_VSYNC - 1);
00166   hltdc_eval.Init.AccumulatedHBP = (RK043FN48H_HSYNC + RK043FN48H_HBP - 1);
00167   hltdc_eval.Init.AccumulatedVBP = (RK043FN48H_VSYNC + RK043FN48H_VBP - 1);
00168   hltdc_eval.Init.AccumulatedActiveH = (RK043FN48H_HEIGHT + RK043FN48H_VSYNC + RK043FN48H_VBP - 1);
00169   hltdc_eval.Init.AccumulatedActiveW = (RK043FN48H_WIDTH + RK043FN48H_HSYNC + RK043FN48H_HBP - 1);
00170   hltdc_eval.Init.TotalHeigh = (RK043FN48H_HEIGHT + RK043FN48H_VSYNC + RK043FN48H_VBP + RK043FN48H_VFP - 1);
00171   hltdc_eval.Init.TotalWidth = (RK043FN48H_WIDTH + RK043FN48H_HSYNC + RK043FN48H_HBP + RK043FN48H_HFP - 1);
00172 
00173   /* LCD clock configuration */
00174   BSP_RGB_LCD_ClockConfig(&hltdc_eval, NULL);
00175 
00176   /* Initialize the LCD pixel width and pixel height */
00177   hltdc_eval.LayerCfg->ImageWidth  = RK043FN48H_WIDTH;
00178   hltdc_eval.LayerCfg->ImageHeight = RK043FN48H_HEIGHT;
00179 
00180   /* Background value */
00181   hltdc_eval.Init.Backcolor.Blue = 0;
00182   hltdc_eval.Init.Backcolor.Green = 0;
00183   hltdc_eval.Init.Backcolor.Red = 0;
00184 
00185   /* Polarity */
00186   hltdc_eval.Init.HSPolarity = LTDC_HSPOLARITY_AL;
00187   hltdc_eval.Init.VSPolarity = LTDC_VSPOLARITY_AL;
00188   hltdc_eval.Init.DEPolarity = LTDC_DEPOLARITY_AL;
00189   hltdc_eval.Init.PCPolarity = LTDC_PCPOLARITY_IPC;
00190   hltdc_eval.Instance = LTDC;
00191 
00192   if(HAL_LTDC_GetState(&hltdc_eval) == HAL_LTDC_STATE_RESET)
00193   {
00194     /* Initialize the LCD Msp: this __weak function can be rewritten by the application */
00195     BSP_RGB_LCD_MspInit(&hltdc_eval, NULL);
00196   }
00197   HAL_LTDC_Init(&hltdc_eval);
00198 
00199   /* Screen initialization */
00200   BSP_IO_WritePin(LCD_RGB_RST_PIN, IO_PIN_RESET );
00201   HAL_Delay(2);
00202   BSP_IO_WritePin(LCD_RGB_RST_PIN, IO_PIN_SET );
00203 
00204   /* Assert display enable LCD_DISP pin via MFX expander */
00205   BSP_IO_WritePin(LCD_RGB_DISP_PIN, IO_PIN_SET);
00206 
00207   /* Assert backlight LCD_BL_CTRL pin */
00208   HAL_GPIO_WritePin(LCD_RGB_BL_CTRL_GPIO_PORT, LCD_RGB_BL_CTRL_PIN, GPIO_PIN_SET);
00209 
00210   /* Initialize the font */
00211   BSP_RGB_LCD_SetFont(&LCD_DEFAULT_FONT);
00212 
00213   return LCD_OK;
00214 }
00215 
00216 /**
00217   * @brief  DeInitializes the LCD.
00218   * @retval LCD state
00219   */
00220 uint8_t BSP_RGB_LCD_DeInit(void)
00221 {
00222   /* Initialize the hltdc_eval Instance parameter */
00223   hltdc_eval.Instance = LTDC;
00224 
00225  /* Disable LTDC block */
00226   __HAL_LTDC_DISABLE(&hltdc_eval);
00227 
00228   /* DeInit the LTDC */
00229   HAL_LTDC_DeInit(&hltdc_eval);
00230 
00231   /* DeInit the LTDC MSP : this __weak function can be rewritten by the application */
00232   BSP_RGB_LCD_MspDeInit(&hltdc_eval, NULL);
00233 
00234   return LCD_OK;
00235 }
00236 
00237 /**
00238   * @brief  Gets the LCD X size.
00239   * @retval Used LCD X size
00240   */
00241 uint32_t BSP_RGB_LCD_GetXSize(void)
00242 {
00243   return hltdc_eval.LayerCfg[ActiveLayer].ImageWidth;
00244 }
00245 
00246 /**
00247   * @brief  Gets the LCD Y size.
00248   * @retval Used LCD Y size
00249   */
00250 uint32_t BSP_RGB_LCD_GetYSize(void)
00251 {
00252   return hltdc_eval.LayerCfg[ActiveLayer].ImageHeight;
00253 }
00254 
00255 /**
00256   * @brief  Set the LCD X size.
00257   * @param  imageWidthPixels : image width in pixels unit
00258   * @retval None
00259   */
00260 void BSP_RGB_LCD_SetXSize(uint32_t imageWidthPixels)
00261 {
00262   hltdc_eval.LayerCfg[ActiveLayer].ImageWidth = imageWidthPixels;
00263 }
00264 
00265 /**
00266   * @brief  Set the LCD Y size.
00267   * @param  imageHeightPixels : image height in lines unit
00268   * @retval None
00269   */
00270 void BSP_RGB_LCD_SetYSize(uint32_t imageHeightPixels)
00271 {
00272   hltdc_eval.LayerCfg[ActiveLayer].ImageHeight = imageHeightPixels;
00273 }
00274 
00275 /**
00276   * @brief  Initializes the LCD layer in ARGB8888 format (32 bits per pixel).
00277   * @param  LayerIndex: Layer foreground or background
00278   * @param  FB_Address: Layer frame buffer
00279   * @retval None
00280   */
00281 void BSP_RGB_LCD_LayerDefaultInit(uint16_t LayerIndex, uint32_t FB_Address)
00282 {
00283   LCD_LayerCfgTypeDef  layer_cfg;
00284 
00285   /* Layer Init */
00286   layer_cfg.WindowX0 = 0;
00287   layer_cfg.WindowX1 = BSP_RGB_LCD_GetXSize();
00288   layer_cfg.WindowY0 = 0;
00289   layer_cfg.WindowY1 = BSP_RGB_LCD_GetYSize();
00290   layer_cfg.PixelFormat = LTDC_PIXEL_FORMAT_ARGB8888;
00291   layer_cfg.FBStartAdress = FB_Address;
00292   layer_cfg.Alpha = 255;
00293   layer_cfg.Alpha0 = 0;
00294   layer_cfg.Backcolor.Blue = 0;
00295   layer_cfg.Backcolor.Green = 0;
00296   layer_cfg.Backcolor.Red = 0;
00297   layer_cfg.BlendingFactor1 = LTDC_BLENDING_FACTOR1_PAxCA;
00298   layer_cfg.BlendingFactor2 = LTDC_BLENDING_FACTOR2_PAxCA;
00299   layer_cfg.ImageWidth = BSP_RGB_LCD_GetXSize();
00300   layer_cfg.ImageHeight = BSP_RGB_LCD_GetYSize();
00301 
00302   HAL_LTDC_ConfigLayer(&hltdc_eval, &layer_cfg, LayerIndex);
00303 
00304   DrawProp[LayerIndex].BackColor = LCD_COLOR_WHITE;
00305   DrawProp[LayerIndex].pFont     = &Font24;
00306   DrawProp[LayerIndex].TextColor = LCD_COLOR_BLACK;
00307 }
00308 
00309 /**
00310   * @brief  Initializes the LCD layer in RGB565 format (16 bits per pixel).
00311   * @param  LayerIndex: Layer foreground or background
00312   * @param  FB_Address: Layer frame buffer
00313   * @retval None
00314   */
00315 void BSP_RGB_LCD_LayerRgb565Init(uint16_t LayerIndex, uint32_t FB_Address)
00316 {
00317   LCD_LayerCfgTypeDef  layer_cfg;
00318 
00319   /* Layer Init */
00320   layer_cfg.WindowX0 = 0;
00321   layer_cfg.WindowX1 = BSP_RGB_LCD_GetXSize();
00322   layer_cfg.WindowY0 = 0;
00323   layer_cfg.WindowY1 = BSP_RGB_LCD_GetYSize();
00324   layer_cfg.PixelFormat = LTDC_PIXEL_FORMAT_RGB565;
00325   layer_cfg.FBStartAdress = FB_Address;
00326   layer_cfg.Alpha = 255;
00327   layer_cfg.Alpha0 = 0;
00328   layer_cfg.Backcolor.Blue = 0;
00329   layer_cfg.Backcolor.Green = 0;
00330   layer_cfg.Backcolor.Red = 0;
00331   layer_cfg.BlendingFactor1 = LTDC_BLENDING_FACTOR1_PAxCA;
00332   layer_cfg.BlendingFactor2 = LTDC_BLENDING_FACTOR2_PAxCA;
00333   layer_cfg.ImageWidth = BSP_RGB_LCD_GetXSize();
00334   layer_cfg.ImageHeight = BSP_RGB_LCD_GetYSize();
00335 
00336   HAL_LTDC_ConfigLayer(&hltdc_eval, &layer_cfg, LayerIndex);
00337 
00338   DrawProp[LayerIndex].BackColor = LCD_COLOR_WHITE;
00339   DrawProp[LayerIndex].pFont     = &Font24;
00340   DrawProp[LayerIndex].TextColor = LCD_COLOR_BLACK;
00341 }
00342 
00343 /**
00344   * @brief  Selects the LCD Layer.
00345   * @param  LayerIndex: Layer foreground or background
00346   * @retval None
00347   */
00348 void BSP_RGB_LCD_SelectLayer(uint32_t LayerIndex)
00349 {
00350   ActiveLayer = LayerIndex;
00351 }
00352 
00353 /**
00354   * @brief  Sets an LCD Layer visible
00355   * @param  LayerIndex: Visible Layer
00356   * @param  State: New state of the specified layer
00357   *          This parameter can be one of the following values:
00358   *            @arg  ENABLE
00359   *            @arg  DISABLE
00360   * @retval None
00361   */
00362 void BSP_RGB_LCD_SetLayerVisible(uint32_t LayerIndex, FunctionalState State)
00363 {
00364   if(State == ENABLE)
00365   {
00366     __HAL_LTDC_LAYER_ENABLE(&hltdc_eval, LayerIndex);
00367   }
00368   else
00369   {
00370     __HAL_LTDC_LAYER_DISABLE(&hltdc_eval, LayerIndex);
00371   }
00372   __HAL_LTDC_RELOAD_IMMEDIATE_CONFIG(&hltdc_eval);
00373 }
00374 
00375 /**
00376   * @brief  Sets an LCD Layer visible without reloading.
00377   * @param  LayerIndex: Visible Layer
00378   * @param  State: New state of the specified layer
00379   *          This parameter can be one of the following values:
00380   *            @arg  ENABLE
00381   *            @arg  DISABLE
00382   * @retval None
00383   */
00384 void BSP_RGB_LCD_SetLayerVisible_NoReload(uint32_t LayerIndex, FunctionalState State)
00385 {
00386   if(State == ENABLE)
00387   {
00388     __HAL_LTDC_LAYER_ENABLE(&hltdc_eval, LayerIndex);
00389   }
00390   else
00391   {
00392     __HAL_LTDC_LAYER_DISABLE(&hltdc_eval, LayerIndex);
00393   }
00394   /* Do not set the Reload  */
00395 }
00396 
00397 /**
00398   * @brief  Configures the transparency.
00399   * @param  LayerIndex: Layer foreground or background.
00400   * @param  Transparency: Transparency
00401   *           This parameter must be a number between Min_Data = 0x00 and Max_Data = 0xFF
00402   * @retval None
00403   */
00404 void BSP_RGB_LCD_SetTransparency(uint32_t LayerIndex, uint8_t Transparency)
00405 {
00406   HAL_LTDC_SetAlpha(&hltdc_eval, Transparency, LayerIndex);
00407 }
00408 
00409 /**
00410   * @brief  Configures the transparency without reloading.
00411   * @param  LayerIndex: Layer foreground or background.
00412   * @param  Transparency: Transparency
00413   *           This parameter must be a number between Min_Data = 0x00 and Max_Data = 0xFF
00414   * @retval None
00415   */
00416 void BSP_RGB_LCD_SetTransparency_NoReload(uint32_t LayerIndex, uint8_t Transparency)
00417 {
00418   HAL_LTDC_SetAlpha_NoReload(&hltdc_eval, Transparency, LayerIndex);
00419 }
00420 
00421 /**
00422   * @brief  Sets an LCD layer frame buffer address.
00423   * @param  LayerIndex: Layer foreground or background
00424   * @param  Address: New LCD frame buffer value
00425   * @retval None
00426   */
00427 void BSP_RGB_LCD_SetLayerAddress(uint32_t LayerIndex, uint32_t Address)
00428 {
00429   HAL_LTDC_SetAddress(&hltdc_eval, Address, LayerIndex);
00430 }
00431 
00432 /**
00433   * @brief  Sets an LCD layer frame buffer address without reloading.
00434   * @param  LayerIndex: Layer foreground or background
00435   * @param  Address: New LCD frame buffer value
00436   * @retval None
00437   */
00438 void BSP_RGB_LCD_SetLayerAddress_NoReload(uint32_t LayerIndex, uint32_t Address)
00439 {
00440   HAL_LTDC_SetAddress_NoReload(&hltdc_eval, Address, LayerIndex);
00441 }
00442 
00443 /**
00444   * @brief  Sets display window.
00445   * @param  LayerIndex: Layer index
00446   * @param  Xpos: LCD X position
00447   * @param  Ypos: LCD Y position
00448   * @param  Width: LCD window width
00449   * @param  Height: LCD window height
00450   * @retval None
00451   */
00452 void BSP_RGB_LCD_SetLayerWindow(uint16_t LayerIndex, uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00453 {
00454   /* Reconfigure the layer size */
00455   HAL_LTDC_SetWindowSize(&hltdc_eval, Width, Height, LayerIndex);
00456 
00457   /* Reconfigure the layer position */
00458   HAL_LTDC_SetWindowPosition(&hltdc_eval, Xpos, Ypos, LayerIndex);
00459 }
00460 
00461 /**
00462   * @brief  Sets display window without reloading.
00463   * @param  LayerIndex: Layer index
00464   * @param  Xpos: LCD X position
00465   * @param  Ypos: LCD Y position
00466   * @param  Width: LCD window width
00467   * @param  Height: LCD window height
00468   * @retval None
00469   */
00470 void BSP_RGB_LCD_SetLayerWindow_NoReload(uint16_t LayerIndex, uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00471 {
00472   /* Reconfigure the layer size */
00473   HAL_LTDC_SetWindowSize_NoReload(&hltdc_eval, Width, Height, LayerIndex);
00474 
00475   /* Reconfigure the layer position */
00476   HAL_LTDC_SetWindowPosition_NoReload(&hltdc_eval, Xpos, Ypos, LayerIndex);
00477 }
00478 
00479 /**
00480   * @brief  Configures and sets the color keying.
00481   * @param  LayerIndex: Layer foreground or background
00482   * @param  RGBValue: Color reference
00483   * @retval None
00484   */
00485 void BSP_RGB_LCD_SetColorKeying(uint32_t LayerIndex, uint32_t RGBValue)
00486 {
00487   /* Configure and Enable the color Keying for LCD Layer */
00488   HAL_LTDC_ConfigColorKeying(&hltdc_eval, RGBValue, LayerIndex);
00489   HAL_LTDC_EnableColorKeying(&hltdc_eval, LayerIndex);
00490 }
00491 
00492 /**
00493   * @brief  Configures and sets the color keying without reloading.
00494   * @param  LayerIndex: Layer foreground or background
00495   * @param  RGBValue: Color reference
00496   * @retval None
00497   */
00498 void BSP_RGB_LCD_SetColorKeying_NoReload(uint32_t LayerIndex, uint32_t RGBValue)
00499 {
00500   /* Configure and Enable the color Keying for LCD Layer */
00501   HAL_LTDC_ConfigColorKeying_NoReload(&hltdc_eval, RGBValue, LayerIndex);
00502   HAL_LTDC_EnableColorKeying_NoReload(&hltdc_eval, LayerIndex);
00503 }
00504 
00505 /**
00506   * @brief  Disables the color keying.
00507   * @param  LayerIndex: Layer foreground or background
00508   * @retval None
00509   */
00510 void BSP_RGB_LCD_ResetColorKeying(uint32_t LayerIndex)
00511 {
00512   /* Disable the color Keying for LCD Layer */
00513   HAL_LTDC_DisableColorKeying(&hltdc_eval, LayerIndex);
00514 }
00515 
00516 /**
00517   * @brief  Disables the color keying without reloading.
00518   * @param  LayerIndex: Layer foreground or background
00519   * @retval None
00520   */
00521 void BSP_RGB_LCD_ResetColorKeying_NoReload(uint32_t LayerIndex)
00522 {
00523   /* Disable the color Keying for LCD Layer */
00524   HAL_LTDC_DisableColorKeying_NoReload(&hltdc_eval, LayerIndex);
00525 }
00526 
00527 /**
00528   * @brief  Disables the color keying without reloading.
00529   * @param  ReloadType: can be one of the following values
00530   *         - LCD_RELOAD_IMMEDIATE
00531   *         - LCD_RELOAD_VERTICAL_BLANKING
00532   * @retval None
00533   */
00534 void BSP_RGB_LCD_Reload(uint32_t ReloadType)
00535 {
00536   HAL_LTDC_Reload (&hltdc_eval, ReloadType);
00537 }
00538 
00539 /**
00540   * @brief  Sets the LCD text color.
00541   * @param  Color: Text color code ARGB(8-8-8-8)
00542   * @retval None
00543   */
00544 void BSP_RGB_LCD_SetTextColor(uint32_t Color)
00545 {
00546   DrawProp[ActiveLayer].TextColor = Color;
00547 }
00548 
00549 /**
00550   * @brief  Gets the LCD text color.
00551   * @retval Used text color.
00552   */
00553 uint32_t BSP_RGB_LCD_GetTextColor(void)
00554 {
00555   return DrawProp[ActiveLayer].TextColor;
00556 }
00557 
00558 /**
00559   * @brief  Sets the LCD background color.
00560   * @param  Color: Layer background color code ARGB(8-8-8-8)
00561   * @retval None
00562   */
00563 void BSP_RGB_LCD_SetBackColor(uint32_t Color)
00564 {
00565   DrawProp[ActiveLayer].BackColor = Color;
00566 }
00567 
00568 /**
00569   * @brief  Gets the LCD background color.
00570   * @retval Used background colour
00571   */
00572 uint32_t BSP_RGB_LCD_GetBackColor(void)
00573 {
00574   return DrawProp[ActiveLayer].BackColor;
00575 }
00576 
00577 /**
00578   * @brief  Sets the LCD text font.
00579   * @param  fonts: Layer font to be used
00580   * @retval None
00581   */
00582 void BSP_RGB_LCD_SetFont(sFONT *fonts)
00583 {
00584   DrawProp[ActiveLayer].pFont = fonts;
00585 }
00586 
00587 /**
00588   * @brief  Gets the LCD text font.
00589   * @retval Used layer font
00590   */
00591 sFONT *BSP_RGB_LCD_GetFont(void)
00592 {
00593   return DrawProp[ActiveLayer].pFont;
00594 }
00595 
00596 /**
00597   * @brief  Reads an LCD pixel.
00598   * @param  Xpos: X position
00599   * @param  Ypos: Y position
00600   * @retval RGB pixel color
00601   */
00602 uint32_t BSP_RGB_LCD_ReadPixel(uint16_t Xpos, uint16_t Ypos)
00603 {
00604   uint32_t ret = 0;
00605 
00606   if(hltdc_eval.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_ARGB8888)
00607   {
00608     /* Read data value from SDRAM memory */
00609     ret = *(__IO uint32_t*) (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress + (2*(Ypos*BSP_RGB_LCD_GetXSize() + Xpos)));
00610   }
00611   else if(hltdc_eval.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_RGB888)
00612   {
00613     /* Read data value from SDRAM memory */
00614     ret = (*(__IO uint32_t*) (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress + (2*(Ypos*BSP_RGB_LCD_GetXSize() + Xpos))) & 0x00FFFFFF);
00615   }
00616   else if((hltdc_eval.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_RGB565) || \
00617           (hltdc_eval.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_ARGB4444) || \
00618           (hltdc_eval.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_AL88))
00619   {
00620     /* Read data value from SDRAM memory */
00621     ret = *(__IO uint16_t*) (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress + (2*(Ypos*BSP_RGB_LCD_GetXSize() + Xpos)));
00622   }
00623   else
00624   {
00625     /* Read data value from SDRAM memory */
00626     ret = *(__IO uint8_t*) (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress + (2*(Ypos*BSP_RGB_LCD_GetXSize() + Xpos)));
00627   }
00628 
00629   return ret;
00630 }
00631 
00632 /**
00633   * @brief  Clears the hole LCD.
00634   * @param  Color: Color of the background
00635   * @retval None
00636   */
00637 void BSP_RGB_LCD_Clear(uint32_t Color)
00638 {
00639   /* Clear the LCD */
00640   LL_FillBuffer(ActiveLayer, (uint32_t *)(hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress), BSP_RGB_LCD_GetXSize(), BSP_RGB_LCD_GetYSize(), 0, Color);
00641 }
00642 
00643 /**
00644   * @brief  Clears the selected line.
00645   * @param  Line: Line to be cleared
00646   * @retval None
00647   */
00648 void BSP_RGB_LCD_ClearStringLine(uint32_t Line)
00649 {
00650   uint32_t color_backup = DrawProp[ActiveLayer].TextColor;
00651   DrawProp[ActiveLayer].TextColor = DrawProp[ActiveLayer].BackColor;
00652 
00653   /* Draw rectangle with background color */
00654   BSP_RGB_LCD_FillRect(0, (Line * DrawProp[ActiveLayer].pFont->Height), BSP_RGB_LCD_GetXSize(), DrawProp[ActiveLayer].pFont->Height);
00655 
00656   DrawProp[ActiveLayer].TextColor = color_backup;
00657   BSP_RGB_LCD_SetTextColor(DrawProp[ActiveLayer].TextColor);
00658 }
00659 
00660 /**
00661   * @brief  Displays one character.
00662   * @param  Xpos: Start column address
00663   * @param  Ypos: Line where to display the character shape.
00664   * @param  Ascii: Character ascii code
00665   *           This parameter must be a number between Min_Data = 0x20 and Max_Data = 0x7E
00666   * @retval None
00667   */
00668 void BSP_RGB_LCD_DisplayChar(uint16_t Xpos, uint16_t Ypos, uint8_t Ascii)
00669 {
00670   DrawChar(Xpos, Ypos, &DrawProp[ActiveLayer].pFont->table[(Ascii-' ') *\
00671     DrawProp[ActiveLayer].pFont->Height * ((DrawProp[ActiveLayer].pFont->Width + 7) / 8)]);
00672 }
00673 
00674 /**
00675   * @brief  Displays characters on the LCD.
00676   * @param  Xpos: X position (in pixel)
00677   * @param  Ypos: Y position (in pixel)
00678   * @param  Text: Pointer to string to display on LCD
00679   * @param  Mode: Display mode
00680   *          This parameter can be one of the following values:
00681   *            @arg  CENTER_MODE
00682   *            @arg  RIGHT_MODE
00683   *            @arg  LEFT_MODE
00684   * @retval None
00685   */
00686 void BSP_RGB_LCD_DisplayStringAt(uint16_t Xpos, uint16_t Ypos, uint8_t *Text, Text_AlignModeTypdef Mode)
00687 {
00688   uint16_t ref_column = 1, i = 0;
00689   uint32_t size = 0, xsize = 0;
00690   uint8_t  *ptr = Text;
00691 
00692   /* Get the text size */
00693   while (*ptr++) size ++ ;
00694 
00695   /* Characters number per line */
00696   xsize = (BSP_RGB_LCD_GetXSize()/DrawProp[ActiveLayer].pFont->Width);
00697 
00698   switch (Mode)
00699   {
00700   case CENTER_MODE:
00701     {
00702       ref_column = Xpos + ((xsize - size)* DrawProp[ActiveLayer].pFont->Width) / 2;
00703       break;
00704     }
00705   case LEFT_MODE:
00706     {
00707       ref_column = Xpos;
00708       break;
00709     }
00710   case RIGHT_MODE:
00711     {
00712       ref_column = - Xpos + ((xsize - size)*DrawProp[ActiveLayer].pFont->Width);
00713       break;
00714     }
00715   default:
00716     {
00717       ref_column = Xpos;
00718       break;
00719     }
00720   }
00721 
00722   /* Check that the Start column is located in the screen */
00723   if ((ref_column < 1) || (ref_column >= 0x8000))
00724   {
00725     ref_column = 1;
00726   }
00727 
00728   /* Send the string character by character on LCD */
00729   while ((*Text != 0) & (((BSP_RGB_LCD_GetXSize() - (i*DrawProp[ActiveLayer].pFont->Width)) & 0xFFFF) >= DrawProp[ActiveLayer].pFont->Width))
00730   {
00731     /* Display one character on LCD */
00732     BSP_RGB_LCD_DisplayChar(ref_column, Ypos, *Text);
00733     /* Decrement the column position by 16 */
00734     ref_column += DrawProp[ActiveLayer].pFont->Width;
00735     /* Point on the next character */
00736     Text++;
00737     i++;
00738   }
00739 }
00740 
00741 /**
00742   * @brief  Displays a maximum of 60 characters on the LCD.
00743   * @param  Line: Line where to display the character shape
00744   * @param  ptr: Pointer to string to display on LCD
00745   * @retval None
00746   */
00747 void BSP_RGB_LCD_DisplayStringAtLine(uint16_t Line, uint8_t *ptr)
00748 {
00749   BSP_RGB_LCD_DisplayStringAt(0, LINE(Line), ptr, LEFT_MODE);
00750 }
00751 
00752 /**
00753   * @brief  Draws an horizontal line.
00754   * @param  Xpos: X position
00755   * @param  Ypos: Y position
00756   * @param  Length: Line length
00757   * @retval None
00758   */
00759 void BSP_RGB_LCD_DrawHLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
00760 {
00761   uint32_t  Xaddress = 0;
00762 
00763   /* Get the line address */
00764   if(hltdc_eval.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_RGB565)
00765   { /* RGB565 format */
00766     Xaddress = (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress) + 2*(BSP_RGB_LCD_GetXSize()*Ypos + Xpos);
00767   }
00768   else
00769   { /* ARGB8888 format */
00770     Xaddress = (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress) + 4*(BSP_RGB_LCD_GetXSize()*Ypos + Xpos);
00771   }
00772 
00773   /* Write line */
00774   LL_FillBuffer(ActiveLayer, (uint32_t *)Xaddress, Length, 1, 0, DrawProp[ActiveLayer].TextColor);
00775 }
00776 
00777 /**
00778   * @brief  Draws a vertical line.
00779   * @param  Xpos: X position
00780   * @param  Ypos: Y position
00781   * @param  Length: Line length
00782   * @retval None
00783   */
00784 void BSP_RGB_LCD_DrawVLine(uint16_t Xpos, uint16_t Ypos, uint16_t Length)
00785 {
00786   uint32_t  Xaddress = 0;
00787 
00788   /* Get the line address */
00789   if(hltdc_eval.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_RGB565)
00790   { /* RGB565 format */
00791     Xaddress = (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress) + 2*(BSP_RGB_LCD_GetXSize()*Ypos + Xpos);
00792   }
00793   else
00794   { /* ARGB8888 format */
00795     Xaddress = (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress) + 4*(BSP_RGB_LCD_GetXSize()*Ypos + Xpos);
00796   }
00797 
00798   /* Write line */
00799   LL_FillBuffer(ActiveLayer, (uint32_t *)Xaddress, 1, Length, (BSP_RGB_LCD_GetXSize() - 1), DrawProp[ActiveLayer].TextColor);
00800 }
00801 
00802 /**
00803   * @brief  Draws an uni-line (between two points).
00804   * @param  x1: Point 1 X position
00805   * @param  y1: Point 1 Y position
00806   * @param  x2: Point 2 X position
00807   * @param  y2: Point 2 Y position
00808   * @retval None
00809   */
00810 void BSP_RGB_LCD_DrawLine(uint16_t x1, uint16_t y1, uint16_t x2, uint16_t y2)
00811 {
00812   int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0,
00813   yinc1 = 0, yinc2 = 0, den = 0, num = 0, num_add = 0, num_pixels = 0,
00814   curpixel = 0;
00815 
00816   deltax = ABS(x2 - x1);        /* The difference between the x's */
00817   deltay = ABS(y2 - y1);        /* The difference between the y's */
00818   x = x1;                       /* Start x off at the first pixel */
00819   y = y1;                       /* Start y off at the first pixel */
00820 
00821   if (x2 >= x1)                 /* The x-values are increasing */
00822   {
00823     xinc1 = 1;
00824     xinc2 = 1;
00825   }
00826   else                          /* The x-values are decreasing */
00827   {
00828     xinc1 = -1;
00829     xinc2 = -1;
00830   }
00831 
00832   if (y2 >= y1)                 /* The y-values are increasing */
00833   {
00834     yinc1 = 1;
00835     yinc2 = 1;
00836   }
00837   else                          /* The y-values are decreasing */
00838   {
00839     yinc1 = -1;
00840     yinc2 = -1;
00841   }
00842 
00843   if (deltax >= deltay)         /* There is at least one x-value for every y-value */
00844   {
00845     xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
00846     yinc2 = 0;                  /* Don't change the y for every iteration */
00847     den = deltax;
00848     num = deltax / 2;
00849     num_add = deltay;
00850     num_pixels = deltax;         /* There are more x-values than y-values */
00851   }
00852   else                          /* There is at least one y-value for every x-value */
00853   {
00854     xinc2 = 0;                  /* Don't change the x for every iteration */
00855     yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
00856     den = deltay;
00857     num = deltay / 2;
00858     num_add = deltax;
00859     num_pixels = deltay;         /* There are more y-values than x-values */
00860   }
00861 
00862   for (curpixel = 0; curpixel <= num_pixels; curpixel++)
00863   {
00864     BSP_RGB_LCD_DrawPixel(x, y, DrawProp[ActiveLayer].TextColor);   /* Draw the current pixel */
00865     num += num_add;                            /* Increase the numerator by the top of the fraction */
00866     if (num >= den)                           /* Check if numerator >= denominator */
00867     {
00868       num -= den;                             /* Calculate the new numerator value */
00869       x += xinc1;                             /* Change the x as appropriate */
00870       y += yinc1;                             /* Change the y as appropriate */
00871     }
00872     x += xinc2;                               /* Change the x as appropriate */
00873     y += yinc2;                               /* Change the y as appropriate */
00874   }
00875 }
00876 
00877 /**
00878   * @brief  Draws a rectangle.
00879   * @param  Xpos: X position
00880   * @param  Ypos: Y position
00881   * @param  Width: Rectangle width
00882   * @param  Height: Rectangle height
00883   * @retval None
00884   */
00885 void BSP_RGB_LCD_DrawRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
00886 {
00887   /* Draw horizontal lines */
00888   BSP_RGB_LCD_DrawHLine(Xpos, Ypos, Width);
00889   BSP_RGB_LCD_DrawHLine(Xpos, (Ypos+ Height), Width);
00890 
00891   /* Draw vertical lines */
00892   BSP_RGB_LCD_DrawVLine(Xpos, Ypos, Height);
00893   BSP_RGB_LCD_DrawVLine((Xpos + Width), Ypos, Height);
00894 }
00895 
00896 /**
00897   * @brief  Draws a circle.
00898   * @param  Xpos: X position
00899   * @param  Ypos: Y position
00900   * @param  Radius: Circle radius
00901   * @retval None
00902   */
00903 void BSP_RGB_LCD_DrawCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
00904 {
00905   int32_t   decision;    /* Decision Variable */
00906   uint32_t  current_x;   /* Current X Value */
00907   uint32_t  current_y;   /* Current Y Value */
00908 
00909   decision = 3 - (Radius << 1);
00910   current_x = 0;
00911   current_y = Radius;
00912 
00913   while (current_x <= current_y)
00914   {
00915     BSP_RGB_LCD_DrawPixel((Xpos + current_x), (Ypos - current_y), DrawProp[ActiveLayer].TextColor);
00916 
00917     BSP_RGB_LCD_DrawPixel((Xpos - current_x), (Ypos - current_y), DrawProp[ActiveLayer].TextColor);
00918 
00919     BSP_RGB_LCD_DrawPixel((Xpos + current_y), (Ypos - current_x), DrawProp[ActiveLayer].TextColor);
00920 
00921     BSP_RGB_LCD_DrawPixel((Xpos - current_y), (Ypos - current_x), DrawProp[ActiveLayer].TextColor);
00922 
00923     BSP_RGB_LCD_DrawPixel((Xpos + current_x), (Ypos + current_y), DrawProp[ActiveLayer].TextColor);
00924 
00925     BSP_RGB_LCD_DrawPixel((Xpos - current_x), (Ypos + current_y), DrawProp[ActiveLayer].TextColor);
00926 
00927     BSP_RGB_LCD_DrawPixel((Xpos + current_y), (Ypos + current_x), DrawProp[ActiveLayer].TextColor);
00928 
00929     BSP_RGB_LCD_DrawPixel((Xpos - current_y), (Ypos + current_x), DrawProp[ActiveLayer].TextColor);
00930 
00931     if (decision < 0)
00932     {
00933       decision += (current_x << 2) + 6;
00934     }
00935     else
00936     {
00937       decision += ((current_x - current_y) << 2) + 10;
00938       current_y--;
00939     }
00940     current_x++;
00941   }
00942 }
00943 
00944 /**
00945   * @brief  Draws an poly-line (between many points).
00946   * @param  Points: Pointer to the points array
00947   * @param  PointCount: Number of points
00948   * @retval None
00949   */
00950 void BSP_RGB_LCD_DrawPolygon(pPoint Points, uint16_t PointCount)
00951 {
00952   int16_t x = 0, y = 0;
00953 
00954   if(PointCount < 2)
00955   {
00956     return;
00957   }
00958 
00959   BSP_RGB_LCD_DrawLine(Points->X, Points->Y, (Points+PointCount-1)->X, (Points+PointCount-1)->Y);
00960 
00961   while(--PointCount)
00962   {
00963     x = Points->X;
00964     y = Points->Y;
00965     Points++;
00966     BSP_RGB_LCD_DrawLine(x, y, Points->X, Points->Y);
00967   }
00968 }
00969 
00970 /**
00971   * @brief  Draws an ellipse on LCD.
00972   * @param  Xpos: X position
00973   * @param  Ypos: Y position
00974   * @param  XRadius: Ellipse X radius
00975   * @param  YRadius: Ellipse Y radius
00976   * @retval None
00977   */
00978 void BSP_RGB_LCD_DrawEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
00979 {
00980   int x = 0, y = -YRadius, err = 2-2*XRadius, e2;
00981   float k = 0, rad1 = 0, rad2 = 0;
00982 
00983   rad1 = XRadius;
00984   rad2 = YRadius;
00985 
00986   k = (float)(rad2/rad1);
00987 
00988   do {
00989     BSP_RGB_LCD_DrawPixel((Xpos-(uint16_t)(x/k)), (Ypos+y), DrawProp[ActiveLayer].TextColor);
00990     BSP_RGB_LCD_DrawPixel((Xpos+(uint16_t)(x/k)), (Ypos+y), DrawProp[ActiveLayer].TextColor);
00991     BSP_RGB_LCD_DrawPixel((Xpos+(uint16_t)(x/k)), (Ypos-y), DrawProp[ActiveLayer].TextColor);
00992     BSP_RGB_LCD_DrawPixel((Xpos-(uint16_t)(x/k)), (Ypos-y), DrawProp[ActiveLayer].TextColor);
00993 
00994     e2 = err;
00995     if (e2 <= x) {
00996       err += ++x*2+1;
00997       if (-y == x && e2 <= y) e2 = 0;
00998     }
00999     if (e2 > y) err += ++y*2+1;
01000   }
01001   while (y <= 0);
01002 }
01003 
01004 /**
01005   * @brief  Draws a pixel on LCD.
01006   * @param  Xpos: X position
01007   * @param  Ypos: Y position
01008   * @param  RGB_Code: Pixel color in ARGB mode (8-8-8-8)
01009   * @retval None
01010   */
01011 void BSP_RGB_LCD_DrawPixel(uint16_t Xpos, uint16_t Ypos, uint32_t RGB_Code)
01012 {
01013   /* Write data value to all SDRAM memory */
01014   if(hltdc_eval.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_RGB565)
01015   { /* RGB565 format */
01016     *(__IO uint16_t*) (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress + (2*(Ypos*BSP_RGB_LCD_GetXSize() + Xpos))) = (uint16_t)RGB_Code;
01017   }
01018   else
01019   { /* ARGB8888 format */
01020     *(__IO uint32_t*) (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress + (4*(Ypos*BSP_RGB_LCD_GetXSize() + Xpos))) = RGB_Code;
01021   }
01022 }
01023 
01024 /**
01025   * @brief  Draws a bitmap picture loaded in the internal Flash in ARGB888 format (32 bits per pixel).
01026   * @param  Xpos: Bmp X position in the LCD
01027   * @param  Ypos: Bmp Y position in the LCD
01028   * @param  pbmp: Pointer to Bmp picture address in the internal Flash
01029   * @retval None
01030   */
01031 void BSP_RGB_LCD_DrawBitmap(uint32_t Xpos, uint32_t Ypos, uint8_t *pbmp)
01032 {
01033   uint32_t index = 0, width = 0, height = 0, bit_pixel = 0;
01034   uint32_t address;
01035   uint32_t input_color_mode = 0;
01036 
01037   /* Get bitmap data address offset */
01038   index = *(__IO uint16_t *) (pbmp + 10);
01039   index |= (*(__IO uint16_t *) (pbmp + 12)) << 16;
01040 
01041   /* Read bitmap width */
01042   width = *(uint16_t *) (pbmp + 18);
01043   width |= (*(uint16_t *) (pbmp + 20)) << 16;
01044 
01045   /* Read bitmap height */
01046   height = *(uint16_t *) (pbmp + 22);
01047   height |= (*(uint16_t *) (pbmp + 24)) << 16;
01048 
01049   /* Read bit/pixel */
01050   bit_pixel = *(uint16_t *) (pbmp + 28);
01051 
01052   /* Set the address */
01053   address = hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress + (((BSP_RGB_LCD_GetXSize()*Ypos) + Xpos)*(4));
01054 
01055   /* Get the layer pixel format */
01056   if ((bit_pixel/8) == 4)
01057   {
01058     input_color_mode = DMA2D_INPUT_ARGB8888;
01059   }
01060   else if ((bit_pixel/8) == 2)
01061   {
01062     input_color_mode = DMA2D_INPUT_RGB565;
01063   }
01064   else
01065   {
01066     input_color_mode = DMA2D_INPUT_RGB888;
01067   }
01068 
01069   /* Bypass the bitmap header */
01070   pbmp += (index + (width * (height - 1) * (bit_pixel/8)));
01071 
01072   /* Convert picture to ARGB8888 pixel format */
01073   for(index=0; index < height; index++)
01074   {
01075     /* Pixel format conversion */
01076     LL_ConvertLineToARGB8888((uint32_t *)pbmp, (uint32_t *)address, width, input_color_mode);
01077 
01078     /* Increment the source and destination buffers */
01079     address+=  (BSP_RGB_LCD_GetXSize()*4);
01080     pbmp -= width*(bit_pixel/8);
01081   }
01082 }
01083 
01084 /**
01085   * @brief  Draws a full rectangle.
01086   * @param  Xpos: X position
01087   * @param  Ypos: Y position
01088   * @param  Width: Rectangle width
01089   * @param  Height: Rectangle height
01090   * @retval None
01091   */
01092 void BSP_RGB_LCD_FillRect(uint16_t Xpos, uint16_t Ypos, uint16_t Width, uint16_t Height)
01093 {
01094   uint32_t  x_address = 0;
01095 
01096   /* Set the text color */
01097   BSP_RGB_LCD_SetTextColor(DrawProp[ActiveLayer].TextColor);
01098 
01099   /* Get the rectangle start address */
01100   if(hltdc_eval.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_RGB565)
01101   { /* RGB565 format */
01102     x_address = (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress) + 2*(BSP_RGB_LCD_GetXSize()*Ypos + Xpos);
01103   }
01104   else
01105   { /* ARGB8888 format */
01106     x_address = (hltdc_eval.LayerCfg[ActiveLayer].FBStartAdress) + 4*(BSP_RGB_LCD_GetXSize()*Ypos + Xpos);
01107   }
01108   /* Fill the rectangle */
01109   LL_FillBuffer(ActiveLayer, (uint32_t *)x_address, Width, Height, (BSP_RGB_LCD_GetXSize() - Width), DrawProp[ActiveLayer].TextColor);
01110 }
01111 
01112 /**
01113   * @brief  Draws a full circle.
01114   * @param  Xpos: X position
01115   * @param  Ypos: Y position
01116   * @param  Radius: Circle radius
01117   * @retval None
01118   */
01119 void BSP_RGB_LCD_FillCircle(uint16_t Xpos, uint16_t Ypos, uint16_t Radius)
01120 {
01121   int32_t  decision;     /* Decision Variable */
01122   uint32_t  current_x;   /* Current X Value */
01123   uint32_t  current_y;   /* Current Y Value */
01124 
01125   decision = 3 - (Radius << 1);
01126 
01127   current_x = 0;
01128   current_y = Radius;
01129 
01130   BSP_RGB_LCD_SetTextColor(DrawProp[ActiveLayer].TextColor);
01131 
01132   while (current_x <= current_y)
01133   {
01134     if(current_y > 0)
01135     {
01136       BSP_RGB_LCD_DrawHLine(Xpos - current_y, Ypos + current_x, 2*current_y);
01137       BSP_RGB_LCD_DrawHLine(Xpos - current_y, Ypos - current_x, 2*current_y);
01138     }
01139 
01140     if(current_x > 0)
01141     {
01142       BSP_RGB_LCD_DrawHLine(Xpos - current_x, Ypos - current_y, 2*current_x);
01143       BSP_RGB_LCD_DrawHLine(Xpos - current_x, Ypos + current_y, 2*current_x);
01144     }
01145     if (decision < 0)
01146     {
01147       decision += (current_x << 2) + 6;
01148     }
01149     else
01150     {
01151       decision += ((current_x - current_y) << 2) + 10;
01152       current_y--;
01153     }
01154     current_x++;
01155   }
01156 
01157   BSP_RGB_LCD_SetTextColor(DrawProp[ActiveLayer].TextColor);
01158   BSP_RGB_LCD_DrawCircle(Xpos, Ypos, Radius);
01159 }
01160 
01161 /**
01162   * @brief  Draws a full poly-line (between many points).
01163   * @param  Points: Pointer to the points array
01164   * @param  PointCount: Number of points
01165   * @retval None
01166   */
01167 void BSP_RGB_LCD_FillPolygon(pPoint Points, uint16_t PointCount)
01168 {
01169   int16_t X = 0, Y = 0, X2 = 0, Y2 = 0, X_center = 0, Y_center = 0, X_first = 0, Y_first = 0, pixelX = 0, pixelY = 0, counter = 0;
01170   uint16_t  image_left = 0, image_right = 0, image_top = 0, image_bottom = 0;
01171 
01172   image_left = image_right = Points->X;
01173   image_top= image_bottom = Points->Y;
01174 
01175   for(counter = 1; counter < PointCount; counter++)
01176   {
01177     pixelX = POLY_X(counter);
01178     if(pixelX < image_left)
01179     {
01180       image_left = pixelX;
01181     }
01182     if(pixelX > image_right)
01183     {
01184       image_right = pixelX;
01185     }
01186 
01187     pixelY = POLY_Y(counter);
01188     if(pixelY < image_top)
01189     {
01190       image_top = pixelY;
01191     }
01192     if(pixelY > image_bottom)
01193     {
01194       image_bottom = pixelY;
01195     }
01196   }
01197 
01198   if(PointCount < 2)
01199   {
01200     return;
01201   }
01202 
01203   X_center = (image_left + image_right)/2;
01204   Y_center = (image_bottom + image_top)/2;
01205 
01206   X_first = Points->X;
01207   Y_first = Points->Y;
01208 
01209   while(--PointCount)
01210   {
01211     X = Points->X;
01212     Y = Points->Y;
01213     Points++;
01214     X2 = Points->X;
01215     Y2 = Points->Y;
01216 
01217     FillTriangle(X, X2, X_center, Y, Y2, Y_center);
01218     FillTriangle(X, X_center, X2, Y, Y_center, Y2);
01219     FillTriangle(X_center, X2, X, Y_center, Y2, Y);
01220   }
01221 
01222   FillTriangle(X_first, X2, X_center, Y_first, Y2, Y_center);
01223   FillTriangle(X_first, X_center, X2, Y_first, Y_center, Y2);
01224   FillTriangle(X_center, X2, X_first, Y_center, Y2, Y_first);
01225 }
01226 
01227 /**
01228   * @brief  Draws a full ellipse.
01229   * @param  Xpos: X position
01230   * @param  Ypos: Y position
01231   * @param  XRadius: Ellipse X radius
01232   * @param  YRadius: Ellipse Y radius
01233   * @retval None
01234   */
01235 void BSP_RGB_LCD_FillEllipse(int Xpos, int Ypos, int XRadius, int YRadius)
01236 {
01237   int x = 0, y = -YRadius, err = 2-2*XRadius, e2;
01238   float k = 0, rad1 = 0, rad2 = 0;
01239 
01240   rad1 = XRadius;
01241   rad2 = YRadius;
01242 
01243   k = (float)(rad2/rad1);
01244 
01245   do
01246   {
01247     BSP_RGB_LCD_DrawHLine((Xpos-(uint16_t)(x/k)), (Ypos+y), (2*(uint16_t)(x/k) + 1));
01248     BSP_RGB_LCD_DrawHLine((Xpos-(uint16_t)(x/k)), (Ypos-y), (2*(uint16_t)(x/k) + 1));
01249 
01250     e2 = err;
01251     if (e2 <= x)
01252     {
01253       err += ++x*2+1;
01254       if (-y == x && e2 <= y) e2 = 0;
01255     }
01256     if (e2 > y) err += ++y*2+1;
01257   }
01258   while (y <= 0);
01259 }
01260 
01261 /**
01262   * @brief  Enables the display.
01263   * @retval None
01264   */
01265 void BSP_RGB_LCD_DisplayOn(void)
01266 {
01267   /* Display On */
01268   __HAL_LTDC_ENABLE(&hltdc_eval);
01269   BSP_IO_WritePin(LCD_RGB_DISP_PIN, GPIO_PIN_SET);                                  /* Assert LCD_RGB_DISP pin */
01270   HAL_GPIO_WritePin(LCD_RGB_BL_CTRL_GPIO_PORT, LCD_RGB_BL_CTRL_PIN, GPIO_PIN_SET);  /* Assert LCD_BL_CTRL pin */
01271 }
01272 
01273 /**
01274   * @brief  Disables the display.
01275   * @retval None
01276   */
01277 void BSP_RGB_LCD_DisplayOff(void)
01278 {
01279   /* Display Off */
01280   __HAL_LTDC_DISABLE(&hltdc_eval);
01281   BSP_IO_WritePin(LCD_RGB_DISP_PIN, GPIO_PIN_RESET);                                /* De-assert LCD_DISP pin */
01282   HAL_GPIO_WritePin(LCD_RGB_BL_CTRL_GPIO_PORT, LCD_RGB_BL_CTRL_PIN, GPIO_PIN_RESET);/* De-assert LCD_BL_CTRL pin */
01283 }
01284 
01285 /**
01286   * @brief  Initializes the LTDC MSP.
01287   * @param  hltdc: LTDC handle
01288   * @param  Params
01289   * @retval None
01290   */
01291 __weak void BSP_RGB_LCD_MspInit(LTDC_HandleTypeDef *hltdc, void *Params)
01292 {
01293   GPIO_InitTypeDef gpio_init_structure;
01294 
01295   /* IO expander init */
01296   BSP_IO_Init();
01297 
01298   /* Enable the LTDC and DMA2D clocks */
01299   __HAL_RCC_LTDC_CLK_ENABLE();
01300   __HAL_RCC_DMA2D_CLK_ENABLE();
01301 
01302   /* Enable GPIOs clock */
01303   __HAL_RCC_GPIOD_CLK_ENABLE();
01304   __HAL_RCC_GPIOE_CLK_ENABLE();
01305   __HAL_RCC_GPIOF_CLK_ENABLE();
01306   LCD_RGB_BL_CTRL_GPIO_CLK_ENABLE();
01307 
01308   /*** LTDC Pins configuration ***/
01309   /* GPIOD configuration */
01310   gpio_init_structure.Pin       = GPIO_PIN_0  | GPIO_PIN_1  | GPIO_PIN_3  | GPIO_PIN_8  | GPIO_PIN_9  | \
01311                                   GPIO_PIN_10 | GPIO_PIN_11 | GPIO_PIN_12 | GPIO_PIN_14 | GPIO_PIN_15;
01312   gpio_init_structure.Mode      = GPIO_MODE_AF_PP;
01313   gpio_init_structure.Pull      = GPIO_NOPULL;
01314   gpio_init_structure.Speed     = GPIO_SPEED_FAST;
01315   gpio_init_structure.Alternate = GPIO_AF11_LTDC;
01316   HAL_GPIO_Init(GPIOD, &gpio_init_structure);
01317 
01318   /* GPIOE configuration */
01319   gpio_init_structure.Pin       = GPIO_PIN_0  | GPIO_PIN_1  | GPIO_PIN_2  | GPIO_PIN_3  | GPIO_PIN_4  | \
01320                                   GPIO_PIN_7  | GPIO_PIN_8  | GPIO_PIN_9  | GPIO_PIN_10 | GPIO_PIN_11 | \
01321                                   GPIO_PIN_12 | GPIO_PIN_13 | GPIO_PIN_14 | GPIO_PIN_15;
01322   gpio_init_structure.Mode      = GPIO_MODE_AF_PP;
01323   gpio_init_structure.Pull      = GPIO_NOPULL;
01324   gpio_init_structure.Speed     = GPIO_SPEED_FAST;
01325   gpio_init_structure.Alternate = GPIO_AF11_LTDC;
01326   HAL_GPIO_Init(GPIOE, &gpio_init_structure);
01327 
01328   /* GPIOF configuration */
01329   gpio_init_structure.Pin       = GPIO_PIN_13 | GPIO_PIN_14 | GPIO_PIN_15;
01330   gpio_init_structure.Mode      = GPIO_MODE_AF_PP;
01331   gpio_init_structure.Alternate = GPIO_AF11_LTDC;
01332   HAL_GPIO_Init(GPIOF, &gpio_init_structure);
01333 
01334   gpio_init_structure.Pin       = GPIO_PIN_11;
01335   gpio_init_structure.Alternate = GPIO_AF9_LTDC;
01336   HAL_GPIO_Init(GPIOF, &gpio_init_structure);
01337 
01338   /* LCD_DISP & LCD_RST pins configuration (over MFX IO Expander) */
01339   BSP_IO_ConfigPin(LCD_RGB_DISP_PIN | LCD_RGB_RST_PIN, IO_MODE_OUTPUT);
01340 
01341   /* LCD_BL_CTRL GPIO configuration */
01342   gpio_init_structure.Pin       = LCD_RGB_BL_CTRL_PIN;  /* LCD_BL_CTRL pin has to be manually controlled */
01343   gpio_init_structure.Mode      = GPIO_MODE_OUTPUT_PP;
01344   HAL_GPIO_Init(LCD_RGB_BL_CTRL_GPIO_PORT, &gpio_init_structure);
01345 }
01346 
01347 /**
01348   * @brief  DeInitializes BSP_RGB_LCD_ MSP.
01349   * @param  hltdc: LTDC handle
01350   * @param  Params
01351   * @retval None
01352   */
01353 __weak void BSP_RGB_LCD_MspDeInit(LTDC_HandleTypeDef *hltdc, void *Params)
01354 {
01355   GPIO_InitTypeDef  gpio_init_structure;
01356 
01357   /* Disable LTDC block */
01358   __HAL_LTDC_DISABLE(hltdc);
01359 
01360   /* LTDC Pins deactivation */
01361 
01362   /* GPIOD deactivation */
01363   gpio_init_structure.Pin       = GPIO_PIN_0  | GPIO_PIN_1  | GPIO_PIN_3  | GPIO_PIN_8  | GPIO_PIN_9  | \
01364                                   GPIO_PIN_10 | GPIO_PIN_11 | GPIO_PIN_12 | GPIO_PIN_14 | GPIO_PIN_15;
01365   HAL_GPIO_DeInit(GPIOD, gpio_init_structure.Pin);
01366 
01367   /* GPIOE deactivation */
01368   gpio_init_structure.Pin       = GPIO_PIN_0  | GPIO_PIN_1  | GPIO_PIN_2  | GPIO_PIN_3  | GPIO_PIN_4  | \
01369                                   GPIO_PIN_7  | GPIO_PIN_8  | GPIO_PIN_9  | GPIO_PIN_10 | GPIO_PIN_11 | \
01370                                   GPIO_PIN_12 | GPIO_PIN_13 | GPIO_PIN_14 | GPIO_PIN_15;
01371   HAL_GPIO_DeInit(GPIOE, gpio_init_structure.Pin);
01372 
01373   /* GPIOF configuration */
01374   gpio_init_structure.Pin       = GPIO_PIN_11 | GPIO_PIN_13 | GPIO_PIN_14 | GPIO_PIN_15;
01375   HAL_GPIO_DeInit(GPIOF, gpio_init_structure.Pin);
01376 
01377   /* Disable LTDC clock */
01378   __HAL_RCC_LTDC_CLK_DISABLE();
01379 
01380   /* GPIO pins clock can be shut down in the application
01381      by surcharging this __weak function */
01382 }
01383 
01384 /**
01385   * @brief  Clock Config.
01386   * @param  hltdc: LTDC handle
01387   * @param  Params
01388   * @note   This API is called by BSP_RGB_LCD_Init()
01389   *         Being __weak it can be overwritten by the application
01390   * @retval None
01391   */
01392 __weak void BSP_RGB_LCD_ClockConfig(LTDC_HandleTypeDef *hltdc, void *Params)
01393 {
01394   RCC_PeriphCLKInitTypeDef  PeriphClkInit;
01395 
01396   /* RK043FN48H LCD clock configuration */
01397   /* PLLSAI2_VCO Input = MSI_VALUE/PLLSAI2_M = 4 Mhz */
01398   /* PLLSAI2_VCO Output = PLLSAI2_VCO Input * PLLSAI2N = 192 Mhz */
01399   /* PLLLCDCLK = PLLSAI2_VCO Output/PLLSAIR = 160/4 = 40 Mhz */
01400   /* LTDC clock frequency = PLLLCDCLK / LTDC_PLLSAI_DIVR_4 = 40/4 = 10Mhz */
01401   PeriphClkInit.PeriphClockSelection = RCC_PERIPHCLK_LTDC;
01402   PeriphClkInit.PLLSAI2.PLLSAI2Source = RCC_PLLSOURCE_MSI;
01403   PeriphClkInit.PLLSAI2.PLLSAI2M = 1;
01404   PeriphClkInit.PLLSAI2.PLLSAI2N = 40;
01405   PeriphClkInit.PLLSAI2.PLLSAI2R = 4;
01406   PeriphClkInit.PLLSAI2.PLLSAI2ClockOut = RCC_PLLSAI2_LTDCCLK;
01407   PeriphClkInit.LtdcClockSelection = RCC_LTDCCLKSOURCE_PLLSAI2_DIV4;
01408   if(HAL_RCCEx_PeriphCLKConfig(&PeriphClkInit) != HAL_OK)
01409   {
01410     while(1);
01411   }
01412 }
01413 
01414 /*******************************************************************************
01415                        LTDC and DMA2D BSP Routines
01416 *******************************************************************************/
01417 /**
01418   * @brief  Handles LTDC interrupt request.
01419   * @note : Can be surcharged by application code implementation of the function.
01420   */
01421 __weak void BSP_RGB_LCD_LTDC_IRQHandler(void)
01422 {
01423   HAL_LTDC_IRQHandler(&(hltdc_eval));
01424 }
01425 
01426 /**
01427   * @brief  This function handles LTDC Error interrupt Handler.
01428   * @note : Can be surcharged by application code implementation of the function.
01429   */
01430 
01431 __weak void BSP_RGB_LCD_LTDC_ER_IRQHandler(void)
01432 {
01433   HAL_LTDC_IRQHandler(&(hltdc_eval));
01434 }
01435 
01436 /**
01437   * @brief  Handles DMA2D interrupt request.
01438   * @note : Can be surcharged by application code implementation of the function.
01439   */
01440 __weak void BSP_RGB_LCD_DMA2D_IRQHandler(void)
01441 {
01442   HAL_DMA2D_IRQHandler(&hdma2d_eval);
01443 }
01444 
01445 /**
01446   * @}
01447   */
01448 
01449 /** @defgroup STM32L4R9I_EVAL_RGB_LCD_Private_Functions Private Functions
01450   * @{
01451   */
01452 
01453 /*******************************************************************************
01454                             Static Functions
01455 *******************************************************************************/
01456 
01457 /**
01458   * @brief  Draws a character on LCD.
01459   * @param  Xpos: Line where to display the character shape
01460   * @param  Ypos: Start column address
01461   * @param  c: Pointer to the character data
01462   * @retval None
01463   */
01464 static void DrawChar(uint16_t Xpos, uint16_t Ypos, const uint8_t *c)
01465 {
01466   uint32_t i = 0, j = 0;
01467   uint16_t height, width;
01468   uint8_t  offset;
01469   uint8_t  *pchar;
01470   uint32_t line;
01471 
01472   height = DrawProp[ActiveLayer].pFont->Height;
01473   width  = DrawProp[ActiveLayer].pFont->Width;
01474 
01475   offset =  8 *((width + 7)/8) -  width ;
01476 
01477   for(i = 0; i < height; i++)
01478   {
01479     pchar = ((uint8_t *)c + (width + 7)/8 * i);
01480 
01481     switch(((width + 7)/8))
01482     {
01483 
01484     case 1:
01485       line =  pchar[0];
01486       break;
01487 
01488     case 2:
01489       line =  (pchar[0]<< 8) | pchar[1];
01490       break;
01491 
01492     case 3:
01493     default:
01494       line =  (pchar[0]<< 16) | (pchar[1]<< 8) | pchar[2];
01495       break;
01496     }
01497 
01498     for (j = 0; j < width; j++)
01499     {
01500       if(line & (1 << (width- j + offset- 1)))
01501       {
01502         BSP_RGB_LCD_DrawPixel((Xpos + j), Ypos, DrawProp[ActiveLayer].TextColor);
01503       }
01504       else
01505       {
01506         BSP_RGB_LCD_DrawPixel((Xpos + j), Ypos, DrawProp[ActiveLayer].BackColor);
01507       }
01508     }
01509     Ypos++;
01510   }
01511 }
01512 
01513 /**
01514   * @brief  Fills a triangle (between 3 points).
01515   * @param  x1: Point 1 X position
01516   * @param  y1: Point 1 Y position
01517   * @param  x2: Point 2 X position
01518   * @param  y2: Point 2 Y position
01519   * @param  x3: Point 3 X position
01520   * @param  y3: Point 3 Y position
01521   * @retval None
01522   */
01523 static void FillTriangle(uint16_t x1, uint16_t x2, uint16_t x3, uint16_t y1, uint16_t y2, uint16_t y3)
01524 {
01525   int16_t deltax = 0, deltay = 0, x = 0, y = 0, xinc1 = 0, xinc2 = 0,
01526   yinc1 = 0, yinc2 = 0, den = 0, num = 0, num_add = 0, num_pixels = 0,
01527   curpixel = 0;
01528 
01529   deltax = ABS(x2 - x1);        /* The difference between the x's */
01530   deltay = ABS(y2 - y1);        /* The difference between the y's */
01531   x = x1;                       /* Start x off at the first pixel */
01532   y = y1;                       /* Start y off at the first pixel */
01533 
01534   if (x2 >= x1)                 /* The x-values are increasing */
01535   {
01536     xinc1 = 1;
01537     xinc2 = 1;
01538   }
01539   else                          /* The x-values are decreasing */
01540   {
01541     xinc1 = -1;
01542     xinc2 = -1;
01543   }
01544 
01545   if (y2 >= y1)                 /* The y-values are increasing */
01546   {
01547     yinc1 = 1;
01548     yinc2 = 1;
01549   }
01550   else                          /* The y-values are decreasing */
01551   {
01552     yinc1 = -1;
01553     yinc2 = -1;
01554   }
01555 
01556   if (deltax >= deltay)         /* There is at least one x-value for every y-value */
01557   {
01558     xinc1 = 0;                  /* Don't change the x when numerator >= denominator */
01559     yinc2 = 0;                  /* Don't change the y for every iteration */
01560     den = deltax;
01561     num = deltax / 2;
01562     num_add = deltay;
01563     num_pixels = deltax;         /* There are more x-values than y-values */
01564   }
01565   else                          /* There is at least one y-value for every x-value */
01566   {
01567     xinc2 = 0;                  /* Don't change the x for every iteration */
01568     yinc1 = 0;                  /* Don't change the y when numerator >= denominator */
01569     den = deltay;
01570     num = deltay / 2;
01571     num_add = deltax;
01572     num_pixels = deltay;         /* There are more y-values than x-values */
01573   }
01574 
01575   for (curpixel = 0; curpixel <= num_pixels; curpixel++)
01576   {
01577     BSP_RGB_LCD_DrawLine(x, y, x3, y3);
01578 
01579     num += num_add;              /* Increase the numerator by the top of the fraction */
01580     if (num >= den)             /* Check if numerator >= denominator */
01581     {
01582       num -= den;               /* Calculate the new numerator value */
01583       x += xinc1;               /* Change the x as appropriate */
01584       y += yinc1;               /* Change the y as appropriate */
01585     }
01586     x += xinc2;                 /* Change the x as appropriate */
01587     y += yinc2;                 /* Change the y as appropriate */
01588   }
01589 }
01590 
01591 /**
01592   * @brief  Fills a buffer.
01593   * @param  LayerIndex: Layer index
01594   * @param  pDst: Pointer to destination buffer
01595   * @param  xSize: Buffer width
01596   * @param  ySize: Buffer height
01597   * @param  OffLine: Offset
01598   * @param  ColorIndex: Color index
01599   * @retval None
01600   */
01601 static void LL_FillBuffer(uint32_t LayerIndex, void *pDst, uint32_t xSize, uint32_t ySize, uint32_t OffLine, uint32_t ColorIndex)
01602 {
01603   /* Register to memory mode with ARGB8888 as color Mode */
01604   hdma2d_eval.Init.Mode         = DMA2D_R2M;
01605   if(hltdc_eval.LayerCfg[ActiveLayer].PixelFormat == LTDC_PIXEL_FORMAT_RGB565)
01606   { /* RGB565 format */
01607     hdma2d_eval.Init.ColorMode    = DMA2D_OUTPUT_RGB565;
01608   }
01609   else
01610   { /* ARGB8888 format */
01611     hdma2d_eval.Init.ColorMode    = DMA2D_OUTPUT_ARGB8888;
01612   }
01613   hdma2d_eval.Init.OutputOffset = OffLine;
01614 
01615   hdma2d_eval.Instance = DMA2D;
01616 
01617   /* DMA2D Initialization */
01618   if(HAL_DMA2D_Init(&hdma2d_eval) == HAL_OK)
01619   {
01620     if(HAL_DMA2D_ConfigLayer(&hdma2d_eval, LayerIndex) == HAL_OK)
01621     {
01622       if (HAL_DMA2D_Start(&hdma2d_eval, ColorIndex, (uint32_t)pDst, xSize, ySize) == HAL_OK)
01623       {
01624         /* Polling For DMA transfer */
01625         HAL_DMA2D_PollForTransfer(&hdma2d_eval, 10);
01626       }
01627     }
01628   }
01629 }
01630 
01631 /**
01632   * @brief  Converts a line to an ARGB8888 pixel format.
01633   * @param  pSrc: Pointer to source buffer
01634   * @param  pDst: Output color
01635   * @param  xSize: Buffer width
01636   * @param  ColorMode: Input color mode
01637   * @retval None
01638   */
01639 static void LL_ConvertLineToARGB8888(void *pSrc, void *pDst, uint32_t xSize, uint32_t ColorMode)
01640 {
01641   /* Configure the DMA2D Mode, Color Mode and output offset */
01642   hdma2d_eval.Init.Mode         = DMA2D_M2M_PFC;
01643   hdma2d_eval.Init.ColorMode    = DMA2D_OUTPUT_ARGB8888;
01644   hdma2d_eval.Init.OutputOffset = 0;
01645 
01646   /* Foreground Configuration */
01647   hdma2d_eval.LayerCfg[1].AlphaMode = DMA2D_NO_MODIF_ALPHA;
01648   hdma2d_eval.LayerCfg[1].InputAlpha = 0xFF;
01649   hdma2d_eval.LayerCfg[1].InputColorMode = ColorMode;
01650   hdma2d_eval.LayerCfg[1].InputOffset = 0;
01651 
01652   hdma2d_eval.Instance = DMA2D;
01653 
01654   /* DMA2D Initialization */
01655   if(HAL_DMA2D_Init(&hdma2d_eval) == HAL_OK)
01656   {
01657     if(HAL_DMA2D_ConfigLayer(&hdma2d_eval, 1) == HAL_OK)
01658     {
01659       if (HAL_DMA2D_Start(&hdma2d_eval, (uint32_t)pSrc, (uint32_t)pDst, xSize, 1) == HAL_OK)
01660       {
01661         /* Polling For DMA transfer */
01662         HAL_DMA2D_PollForTransfer(&hdma2d_eval, 10);
01663       }
01664     }
01665   }
01666 }
01667 
01668 /**
01669   * @}
01670   */
01671 
01672 #endif /* USE_ROCKTECH_480x272 */
01673 
01674 /**
01675   * @}
01676   */
01677 
01678 /**
01679   * @}
01680   */
01681 
01682 /**
01683   * @}
01684   */
01685 
01686 /**
01687   * @}
01688   */
01689 
01690 /************************ (C) COPYRIGHT STMicroelectronics *****END OF FILE****/
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