Joystick.hpp
00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila ([email protected]) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_JOYSTICKWIN32_HPP 00026 #define SFML_JOYSTICKWIN32_HPP 00027 00029 // Headers 00031 00032 00033 namespace sf 00034 { 00035 namespace priv 00036 { 00040 class Joystick 00041 { 00042 public : 00043 00050 void Initialize(unsigned int Index); 00051 00058 JoystickState UpdateState(); 00059 00068 bool HasAxis(Joy::Axis Axis) const; 00069 00076 unsigned int GetButtonsCount() const; 00077 00078 private : 00079 00081 // Member data 00083 bool myIsConnected; 00084 unsigned int myIndex; 00085 unsigned int myNbButtons; 00086 bool myAxes[Joy::AxisCount]; 00087 bool myHasContinuousPOV; 00088 }; 00089 00090 } // namespace priv 00091 00092 } // namespace sf 00093 00094 00095 #endif // SFML_JOYSTICKWIN32_HPP
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