Vector3.hpp
00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila ([email protected]) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_VECTOR3_HPP 00026 #define SFML_VECTOR3_HPP 00027 00028 00029 namespace sf 00030 { 00036 template <typename T> 00037 class Vector3 00038 { 00039 public : 00040 00045 Vector3(); 00046 00055 Vector3(T X, T Y, T Z); 00056 00058 // Member data 00060 T x; 00061 T y; 00062 T z; 00063 }; 00064 00073 template <typename T> 00074 Vector3<T> operator -(const Vector3<T>& V); 00075 00085 template <typename T> 00086 Vector3<T>& operator +=(Vector3<T>& V1, const Vector3<T>& V2); 00087 00097 template <typename T> 00098 Vector3<T>& operator -=(Vector3<T>& V1, const Vector3<T>& V2); 00099 00109 template <typename T> 00110 Vector3<T> operator +(const Vector3<T>& V1, const Vector3<T>& V2); 00111 00121 template <typename T> 00122 Vector3<T> operator -(const Vector3<T>& V1, const Vector3<T>& V2); 00123 00133 template <typename T> 00134 Vector3<T> operator *(const Vector3<T>& V, T X); 00135 00145 template <typename T> 00146 Vector3<T> operator *(T X, const Vector3<T>& V); 00147 00157 template <typename T> 00158 Vector3<T>& operator *=(Vector3<T>& V, T X); 00159 00169 template <typename T> 00170 Vector3<T> operator /(const Vector3<T>& V, T X); 00171 00181 template <typename T> 00182 Vector3<T>& operator /=(Vector3<T>& V, T X); 00183 00193 template <typename T> 00194 bool operator ==(const Vector3<T>& V1, const Vector3<T>& V2); 00195 00205 template <typename T> 00206 bool operator !=(const Vector3<T>& V1, const Vector3<T>& V2); 00207 00208 #include <SFML/System/Vector3.inl> 00209 00210 // Define the most common types 00211 typedef Vector3<int> Vector3i; 00212 typedef Vector3<float> Vector3f; 00213 00214 } // namespace sf 00215 00216 00217 #endif // SFML_VECTOR3_HPP
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