Joystick.hpp
00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila ([email protected]) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_JOYSTICK_HPP 00026 #define SFML_JOYSTICK_HPP 00027 00029 // Headers 00031 #include <SFML/Config.hpp> 00032 #include <SFML/Window/Event.hpp> 00033 00034 00035 namespace sf 00036 { 00037 namespace priv 00038 { 00042 struct JoystickState 00043 { 00044 JoystickState() 00045 { 00046 // Default value for axes 00047 for (int i = 0; i < Joy::AxisCount; ++i) 00048 Axis[i] = 0.f; 00049 Axis[Joy::AxisPOV] = -1.f; 00050 00051 // Default value for buttons 00052 for (int i = 0; i < Joy::ButtonCount; ++i) 00053 Buttons[i] = false; 00054 } 00055 00056 float Axis[Joy::AxisCount]; 00057 bool Buttons[Joy::ButtonCount]; 00058 }; 00059 00060 } // namespace priv 00061 00062 } // namespace sf 00063 00064 00065 #if defined(SFML_SYSTEM_WINDOWS) 00066 00067 #include <SFML/Window/Win32/Joystick.hpp> 00068 00069 #elif defined(SFML_SYSTEM_LINUX) || defined(SFML_SYSTEM_FREEBSD) 00070 00071 #include <SFML/Window/Linux/Joystick.hpp> 00072 00073 #elif defined(SFML_SYSTEM_MACOS) 00074 00075 #include <SFML/Window/Cocoa/Joystick.hpp> 00076 00077 #endif 00078 00079 00080 #endif // SFML_JOYSTICK_HPP
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