Font.hpp
00001 00002 // 00003 // SFML - Simple and Fast Multimedia Library 00004 // Copyright (C) 2007-2009 Laurent Gomila ([email protected]) 00005 // 00006 // This software is provided 'as-is', without any express or implied warranty. 00007 // In no event will the authors be held liable for any damages arising from the use of this software. 00008 // 00009 // Permission is granted to anyone to use this software for any purpose, 00010 // including commercial applications, and to alter it and redistribute it freely, 00011 // subject to the following restrictions: 00012 // 00013 // 1. The origin of this software must not be misrepresented; 00014 // you must not claim that you wrote the original software. 00015 // If you use this software in a product, an acknowledgment 00016 // in the product documentation would be appreciated but is not required. 00017 // 00018 // 2. Altered source versions must be plainly marked as such, 00019 // and must not be misrepresented as being the original software. 00020 // 00021 // 3. This notice may not be removed or altered from any source distribution. 00022 // 00024 00025 #ifndef SFML_FONT_HPP 00026 #define SFML_FONT_HPP 00027 00029 // Headers 00031 #include <SFML/System/Resource.hpp> 00032 #include <SFML/System/Vector2.hpp> 00033 #include <SFML/System/Unicode.hpp> 00034 #include <SFML/Graphics/Glyph.hpp> 00035 #include <SFML/Graphics/Image.hpp> 00036 #include <SFML/Graphics/Rect.hpp> 00037 #include <map> 00038 #include <string> 00039 00040 00041 namespace sf 00042 { 00043 class String; 00044 00045 namespace priv 00046 { 00047 class FontLoader; 00048 } 00054 class SFML_API Font : public Resource<Font> 00055 { 00056 public : 00057 00062 Font(); 00063 00074 bool LoadFromFile(const std::string& Filename, unsigned int CharSize = 30, const Unicode::Text& Charset = ourDefaultCharset); 00075 00087 bool LoadFromMemory(const char* Data, std::size_t SizeInBytes, unsigned int CharSize = 30, const Unicode::Text& Charset = ourDefaultCharset); 00088 00096 unsigned int GetCharacterSize() const; 00097 00107 const Glyph& GetGlyph(Uint32 CodePoint) const; 00108 00115 const Image& GetImage() const; 00116 00123 static const Font& GetDefaultFont(); 00124 00125 private : 00126 00127 friend class priv::FontLoader; 00128 00130 // Static member data 00132 static Uint32 ourDefaultCharset[]; 00133 00135 // Member data 00137 Image myTexture; 00138 unsigned int myCharSize; 00139 std::map<Uint32, Glyph> myGlyphs; 00140 }; 00141 00142 } // namespace sf 00143 00144 00145 #endif // SFML_FONT_HPP
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