GameShield V5 SDK Programming Guide: Member List

GameShield v5 SDK

gs::TGSLicense Member List

This is the complete list of members for gs::TGSLicense, including all inherited members.

actionCount()gs::TGSLicense
actionIds(int index)gs::TGSLicense
actionNames(int index)gs::TGSLicense
bindToEntity(TGSEntity *entity)gs::TGSLicense
description()gs::TGSLicense
getParamBool(const char *name)gs::TGSLicense
getParamByIndex(int index)gs::TGSLicense
getParamByName(const char *name)gs::TGSLicense
getParamDouble(const char *name)gs::TGSLicense
getParamFloat(const char *name)gs::TGSLicense
getParamInt(const char *name)gs::TGSLicense
getParamInt64(const char *name)gs::TGSLicense
getParamStr(const char *name)gs::TGSLicense
getParamUTCTime(const char *name)gs::TGSLicense
getUnlockRequestCode()gs::TGSLicense
handle() const gs::TGSObjectinline
id()gs::TGSLicense
isValid()gs::TGSLicense
licensedEntity()gs::TGSLicense
name()gs::TGSLicense
paramCount()gs::TGSLicense
params(int index)gs::TGSLicense
params(const char *name)gs::TGSLicense
setParamBool(const char *name, bool v)gs::TGSLicense
setParamDouble(const char *name, double v)gs::TGSLicense
setParamFloat(const char *name, float v)gs::TGSLicense
setParamInt(const char *name, int v)gs::TGSLicense
setParamInt64(const char *name, int64_t v)gs::TGSLicense
setParamStr(const char *name, const char *v)gs::TGSLicense
setParamUTCTime(const char *name, time_t v)gs::TGSLicense
status()gs::TGSLicense
TGSLicense(const char *licId)gs::TGSLicenseinline
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