Rect

Rect represents a rectangle defined by four floating point numbers x0, y0, x1, y1. They are viewed as being coordinates of two diagonally opposite points. The first two numbers are regarded as the “top left” corner Px0,y0 and Px1,y1 as the “bottom right” one. However, these two properties need not coincide with their intuitive meanings - read on.

The following remarks are also valid for IRect objects:

  • Rectangle borders are always parallel to the respective X- and Y-axes.
  • The constructing points can be anywhere in the plane - they need not even be different, and e.g. “top left” need not be the geometrical “north-western” point.
  • For any given quadruple of numbers, the geometrically “same” rectangle can be defined in (up to) four different ways: Rect(Px0,y0, Px1,y1), Rect(Px1,y1, Px0,y0), Rect(Px0,y1, Px1,y0), and Rect(Px1,y0, Px0,y1).

Hence some useful classification:

  • A rectangle is called finite if x0 <= x1 and y0 <= y1 (i.e. the bottom right point is “south-eastern” to the top left one), otherwise infinite. Of the four alternatives above, only one is finite (disregarding degenerate cases).
  • A rectangle is called empty if x0 = x1 or y0 = y1, i.e. if its area is zero.

Note

It sounds like a paradox: a rectangle can be both, infinite and empty …

Methods / Attributes Short Description
Rect.contains() checks containment of another object
Rect.getArea() calculate rectangle area
Rect.getRectArea() calculate rectangle area
Rect.includePoint() enlarge rectangle to also contain a point
Rect.includeRect() enlarge rectangle to also contain another one
Rect.intersect() common part with another rectangle
Rect.intersects() checks for non-empty intersections
Rect.normalize() makes a rectangle finite
Rect.round() create smallest IRect containing rectangle
Rect.transform() transform rectangle with a matrix
Rect.bottom_left bottom left point, synonym bl
Rect.bottom_right bottom right point, synonym br
Rect.height rectangle height
Rect.irect equals result of method round()
Rect.isEmpty whether rectangle is empty
Rect.isInfinite whether rectangle is infinite
Rect.top_left top left point, synonym tl
Rect.top_right top_right point, synonym tr
Rect.width rectangle width
Rect.x0 top left corner’s X-coordinate
Rect.x1 bottom right corner’s X-coordinate
Rect.y0 top left corner’s Y-coordinate
Rect.y1 bottom right corner’s Y-coordinate

Class API

class Rect
__init__(self)
__init__(self, x0, y0, x1, y1)
__init__(self, top_left, bottom_right)
__init__(self, top_left, x1, y1)
__init__(self, x0, y0, bottom_right)
__init__(self, rect)
__init__(self, list)

Overloaded constructors: top_left, bottom_right stand for Point objects, list is a Python sequence type with length 4, rect means another Rect, while the other parameters mean float coordinates. If list is specified, it is the user’s responsibility to only provide numeric entries - no error checking is done, and invalid entries will receive a value of -1.0.

If rect is specified, the constructor creates a new copy of rect.

Without parameters, the rectangle Rect(0.0, 0.0, 0.0, 0.0) is created.

round()

Creates the smallest containing IRect (this is not the same as simply rounding the rectangle’s edges!).

  1. If the rectangle is infinite, the “normalized” (finite) version of it will be taken. The result of this method is always a finite IRect.
  2. If the rectangle is empty, the result is also empty.
  3. Possible paradox: The result may be empty, even if the rectangle is not empty! In such cases, the result obviously does not contain the rectangle. This is because MuPDF’s algorithm allows for a small tolerance (1e-3). Example:
>>> r = fitz.Rect(100, 100, 200, 100.001)
>>> r.isEmpty
False
>>> r.round()
fitz.IRect(100, 100, 200, 100)
>>> r.round().isEmpty
True

To reproduce the effect on your platform, you may need to adjust the numbers a little.

Return type:IRect
transform(m)

Transforms the rectangle with a matrix and replaces the original. If the rectangle is empty or infinite, this is a no-operation.

Parameters:m (Matrix) – The matrix for the transformation.
Return type:Rect
Returns:the smallest rectangle that contains the transformed original.
intersect(r)

The intersection (common rectangular area) of the current rectangle and r is calculated and replaces the current rectangle. If either rectangle is empty, the result is also empty. If r is infinite, this is a no-operation.

Parameters:r (Rect) – Second rectangle
includeRect(r)

The smallest rectangle containing the current one and r is calculated and replaces the current one. If either rectangle is infinite, the result is also infinite. If one is empty, the other one will be taken as the result.

Parameters:r (Rect) – Second rectangle
includePoint(p)

The smallest rectangle containing the current one and point p is calculated and replaces the current one. Infinite rectangles remain unchanged. To create a rectangle containing a series of points, start with (the empty) fitz.Rect(p1, p1) and successively perform includePoint operations for the other points.

Parameters:p (Point) – Point to include.
getRectArea([unit])
getArea([unit])

Calculate the area of the rectangle and, with no parameter, equals abs(rect). Like an empty rectangle, the area of an infinite rectangle is also zero. So, at least one of fitz.Rect(p1, p2) and fitz.Rect(p2, p1) has a zero area.

Parameters:unit (str) – Specify required unit: respective squares of px (pixels, default), in (inches), cm (centimeters), or mm (millimeters).
Return type:float
contains(x)

Checks whether x is contained in the rectangle. It may be an IRect, Rect, Point or number. If x is an empty rectangle, this is always true. If the rectangle is empty this is always False for all non-empty rectangles and for all points. If x is a number, it will be checked against the four components. x in rect and rect.contains(x) are equivalent.

Parameters:x (IRect or Rect or Point or number) – the object to check.
Return type:bool
intersects(r)

Checks whether the rectangle and r (a Rect or IRect) have a non-empty rectangle in common. This will always be False if either is infinite or empty.

Parameters:r (IRect or Rect) – the rectangle to check.
Return type:bool
normalize()

Replace the rectangle with its finite version. This is done by shuffling the rectangle corners. After completion of this method, the bottom right corner will indeed be south-eastern to the top left one.

irect

Equals result of method round().

top_left
tl

Equals Point(x0, y0).

Type:Point
top_right
tr

Equals Point(x1, y0).

Type:Point
bottom_left
bl

Equals Point(x0, y1).

Type:Point
bottom_right
br

Equals Point(x1, y1).

Type:Point
width

Contains the width of the rectangle. Equals x1 - x0.

Return type:float
height

Contains the height of the rectangle. Equals y1 - y0.

Return type:float
x0

X-coordinate of the left corners.

Type:float
y0

Y-coordinate of the top corners.

Type:float
x1

X-coordinate of the right corners.

Type:float
y1

Y-coordinate of the bottom corners.

Type:float
isInfinite

True if rectangle is infinite, False otherwise.

Type:bool
isEmpty

True if rectangle is empty, False otherwise.

Type:bool

Remark

A rectangle’s coordinates can also be accessed via index, e.g. r.x0 == r[0], and the tuple() and list() functions yield sequence objects of its components.

Rect Algebra

For a general background, see chapter Operator Algebra for Geometry Objects.

Examples

Example 1 - different ways of construction:

>>> p1 = fitz.Point(10, 10)
>>> p2 = fitz.Point(300, 450)
>>>
>>> fitz.Rect(p1, p2)
fitz.Rect(10.0, 10.0, 300.0, 450.0)
>>>
>>> fitz.Rect(10, 10, 300, 450)
fitz.Rect(10.0, 10.0, 300.0, 450.0)
>>>
>>> fitz.Rect(10, 10, p2)
fitz.Rect(10.0, 10.0, 300.0, 450.0)
>>>
>>> fitz.Rect(p1, 300, 450)
fitz.Rect(10.0, 10.0, 300.0, 450.0)

Example 2 - what happens during rounding:

>>> r = fitz.Rect(0.5, -0.01, 123.88, 455.123456)
>>>
>>> r
fitz.Rect(0.5, -0.009999999776482582, 123.87999725341797, 455.1234436035156)
>>>
>>> r.round()     # = r.irect
fitz.IRect(0, -1, 124, 456)

Example 3 - inclusion and itersection:

>>> m = fitz.Matrix(45)
>>> r = fitz.Rect(10, 10, 410, 610)
>>> r * m
fitz.Rect(-424.2640686035156, 14.142135620117188, 282.84271240234375, 721.2489013671875)
>>>
>>> r | fitz.Point(5, 5)
fitz.Rect(5.0, 5.0, 410.0, 610.0)
>>>
>>> r + 5
fitz.Rect(15.0, 15.0, 415.0, 615.0)
>>>
>>> r & fitz.Rect(0, 0, 15, 15)
fitz.Rect(10.0, 10.0, 15.0, 15.0)

Example 4 - containment:

>>> r = fitz.Rect(...)     # any rectangle
>>> ir = r.irect           # its IRect version
>>> # even though you get ...
>>> ir in r
True
>>> # ... and ...
>>> r in ir
True
>>> # ... r and ir are still different types!
>>> r == ir
False
>>> # corners are always part of non-epmpty rectangles
>>> r.bottom_left in r
True
>>>
>>> # numbers are checked against coordinates
>>> r.x0 in r
True

Example 5 - create a finite copy:

Create a copy that is guarantied to be finite in two ways:

>>> r = fitz.Rect(...)     # any rectangle
>>>
>>> # alternative 1
>>> s = fitz.Rect(r.top_left, r.top_left)   # just a point
>>> s | r.bottom_right     # s is a finite rectangle!
>>>
>>> # alternative 2
>>> s = (+r).normalize()
>>> # r.normalize() changes r itself!

Example 6 - adding a Python sequence:

Enlarge rectangle by 5 pixels in every direction:

>>> r  = fitz.Rect(...)
>>> r1 = r + (-5, -5, 5, 5)

Example 7 - inline operations:

Replace a rectangle with its transformation by the inverse of a matrix-like object:

>>> r /= (1, 2, 3, 4, 5, 6)