Photon Unity Networking
v1.91
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Here is a list of all class members with links to the classes they belong to:
- p -
- PacketLossByCrcCheck : PhotonNetwork
- Parameters : WebRpcResponse
- ParametersOfMethods : Extensions
- ParameterType : PhotonAnimatorView
- Parse() : Region
- PeekNext() : PhotonStream
- Peer : PhotonLagSimulationGui
- PeerCount : ParameterCode
- PhotonCloud : ServerSettings
- PhotonMessageInfo() : PhotonMessageInfo
- PhotonPlayer() : PhotonPlayer
- PhotonServerSettings : PhotonNetwork
- PhotonStream() : PhotonStream
- PhotonStreamQueue() : PhotonStreamQueue
- PhotonTransformViewPositionControl() : PhotonTransformViewPositionControl
- PhotonTransformViewRotationControl() : PhotonTransformViewRotationControl
- PhotonTransformViewScaleControl() : PhotonTransformViewScaleControl
- photonView : Photon.MonoBehaviour , PhotonMessageInfo
- Ping : Region
- PingSocket() : PhotonPingManager
- player : PhotonNetwork
- PlayerCount : GamePropertyKey , Room
- playerCount : Room
- PlayerCount : RoomInfo
- playerCount : RoomInfo
- PlayerCount : TypedLobbyInfo
- playerList : PhotonNetwork
- PlayerName : ActorProperties
- playerName : PhotonNetwork
- PlayerProperties : ParameterCode
- PlayerTtl : GamePropertyKey
- PlayerTTL : ParameterCode
- PlayerTtl : Room , RoomOptions
- playerTtlField : RoomInfo
- Playing : ExitGames.Client.Photon.Chat.ChatUserStatus
- PluginMismatch : ErrorCode
- PluginName : ParameterCode
- PluginReportedError : ErrorCode
- Plugins : ParameterCode
- plugins : RoomOptions
- Plugins : RoomOptions
- PluginVersion : ParameterCode
- Position : ParameterCode
- precisionForFloatSynchronization : PhotonNetwork
- precisionForQuaternionSynchronization : PhotonNetwork
- precisionForVectorSynchronization : PhotonNetwork
- PrefabCache : PhotonNetwork
- PrefabPool : PhotonNetwork
- PreferredRegion : ServerSettings
- prefix : PhotonView
- prefixBackup : PhotonView
- PrivateChannels : ExitGames.Client.Photon.Chat.ChatClient
- PrivateMessage : ExitGames.Client.Photon.Chat.ChatEventCode
- Properties : ParameterCode
- PropertiesChanged : EventCode
- PropertiesListedInLobby : Room
- propertiesListedInLobby : Room
- PropsListedInLobby : GamePropertyKey
- Protocol : ServerSettings
- PublicChannels : ExitGames.Client.Photon.Chat.ChatClient
- Publish : ExitGames.Client.Photon.Chat.ChatOperationCode
- PublishMessage() : ExitGames.Client.Photon.Chat.ChatClient
- PublishUserId : ParameterCode , RoomOptions
- publishUserId : RoomOptions
- PunLogging : ServerSettings