Photon Unity Networking
v1.91
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Classes | |
class | PingMonoEditor |
Uses C# Socket class from System.Net.Sockets (as Unity usually does). More... | |
class | PhotonPingManager |
Typedefs | |
using | Debug = UnityEngine.Debug |
using | SupportClassPun = ExitGames.Client.Photon.SupportClass |
Typedef Documentation
using Debug = UnityEngine.Debug |
using SupportClassPun = ExitGames.Client.Photon.SupportClass |