Photon Unity Networking: ExitGames.Client.Photon.Chat.ParameterCode Class Reference

Photon Unity Networking

ExitGames.Client.Photon.Chat.ParameterCode Class Reference

Public Attributes

const byte ApplicationId = 224
 
const byte Secret = 221
 (221) Internally used to establish encryption More...
 
const byte AppVersion = 220
 
const byte ClientAuthenticationType = 217
 (217) This key's (byte) value defines the target custom authentication type/service the client connects with. Used in OpAuthenticate More...
 
const byte ClientAuthenticationParams = 216
 (216) This key's (string) value provides parameters sent to the custom authentication type/service the client connects with. Used in OpAuthenticate More...
 
const byte ClientAuthenticationData = 214
 (214) This key's (string or byte[]) value provides parameters sent to the custom authentication service setup in Photon Dashboard. Used in OpAuthenticate More...
 
const byte Region = 210
 (210) Used for region values in OpAuth and OpGetRegions. More...
 
const byte Address = 230
 (230) Address of a (game) server to use. More...
 
const byte UserId = 225
 (225) User's ID More...
 

Member Data Documentation

const byte ExitGames.Client.Photon.Chat.ParameterCode.Address = 230

(230) Address of a (game) server to use.

const byte ExitGames.Client.Photon.Chat.ParameterCode.ApplicationId = 224
const byte ExitGames.Client.Photon.Chat.ParameterCode.AppVersion = 220
const byte ExitGames.Client.Photon.Chat.ParameterCode.ClientAuthenticationData = 214

(214) This key's (string or byte[]) value provides parameters sent to the custom authentication service setup in Photon Dashboard. Used in OpAuthenticate

const byte ExitGames.Client.Photon.Chat.ParameterCode.ClientAuthenticationParams = 216

(216) This key's (string) value provides parameters sent to the custom authentication type/service the client connects with. Used in OpAuthenticate

const byte ExitGames.Client.Photon.Chat.ParameterCode.ClientAuthenticationType = 217

(217) This key's (byte) value defines the target custom authentication type/service the client connects with. Used in OpAuthenticate

const byte ExitGames.Client.Photon.Chat.ParameterCode.Region = 210

(210) Used for region values in OpAuth and OpGetRegions.

const byte ExitGames.Client.Photon.Chat.ParameterCode.Secret = 221

(221) Internally used to establish encryption

const byte ExitGames.Client.Photon.Chat.ParameterCode.UserId = 225

(225) User's ID

Online Documentation  -  Dashboard  -  Support Forum Exit Games GmbH