NiTE 2.0

#include <NiTE.h>
Public Member Functions  
const Quaternion &  getOrientation () const 
float  getOrientationConfidence () const 
const Point3f &  getPosition () const 
float  getPositionConfidence () const 
JointType  getType () const 
Detailed Description
This class provides a data structure to store the output of the Skeleton algorithm.
The basic purpose of the skeleton algorithm is to locate each of a user's joints, and to estimate the position and orientation of each joint in space. The output from the Skeleton algorithm is stored as a series of SkeletonJoint objects.
 See also:
 nite::Skeleton for more information about the Skeleton algorithm.
Member Function Documentation
const Quaternion& nite::SkeletonJoint::getOrientation  (  )  const [inline] 
Get the current orientation of the joint represented by this object. This orientation will be represented by a Quaternion.
A confidence value is also available via the getOrientationConfidence() function to indicate how sure the algorithm is of this value.
 Returns:
 Joint orientation
float nite::SkeletonJoint::getOrientationConfidence  (  )  const [inline] 
Indicates how sure the NiTE skeleton algorithm is about the orientation data stored about this joint. The value is between 0 and 1, with increasing value indicating increasing confidence.
 Returns:
 Confidence value between 0 and 1
const Point3f& nite::SkeletonJoint::getPosition  (  )  const [inline] 
Get the current position of the joint. This will be represented as a point in space. The coordinates used are "real world" coordinates. See the OpenNI2 documentation for more information on coordinate systems.
A confidence value is also available via the getPositionConfidence() function to indicate how sure the algorithm is of this value.
 Returns:
 Position in space of the joint.
float nite::SkeletonJoint::getPositionConfidence  (  )  const [inline] 
Indicates how sure the NiTE skeleton algorithm is about the position data stored about this joint. The value is between 0 and 1, with increasing value indicating increasing confidence.
 Returns:
 Confidence value between 0 and 1
JointType nite::SkeletonJoint::getType  (  )  const [inline] 
Gets the type of the joint represented by this particular object.
 Returns:
 Type of the joint.
 See also:
 JointType enumeration for a list of all possible joint types.
The documentation for this class was generated from the following file:
Generated on Thu Jun 6 2013 17:48:15 for NiTE 2.0 by 1.7.5.1