nvidia::apex::VertexUV Struct Reference
a simple u, v coordinate struct More...
#include <RenderMeshAsset.h>
Public Member Functions | |
| VertexUV (float _u, float _v) | |
| Constructor. | |
| VertexUV (const float uv[]) | |
| Constructor. | |
| void | set (float _u, float _v) |
| Set coordinates. | |
| void | set (const float uv[]) |
| Set coordinates. | |
| float & | operator[] (int i) |
| operator [] | |
| const float & | operator[] (int i) const |
| const operator [] | |
Public Attributes | |
| float | u |
| coordinate | |
| float | v |
| coordinate | |
Detailed Description
a simple u, v coordinate struct
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:40
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