nvidia::apex::DestructibleChunkEvent Struct Reference
#include <ModuleDestructible.h>
Public Types | |
enum | EventMask { VisibilityChanged = (1 << 0), ChunkVisible = (1 << 1) } |
Public Attributes | |
uint16_t | chunkIndex |
Chunk index. | |
uint16_t | event |
Event. |
Detailed Description
An event structure for an optional chunk event buffer. Contains a chunk index and an event field.
Note: currently the only chunk state event is for visibility changes, so the VisibilityChanged bit will always be set when this struct is used.
Member Enumeration Documentation
Enum of event mask
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:38
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