nvidia::apex::DestructibleActorSyncFlags Struct Reference
#include <DestructibleActor.h>
Public Types | |
enum | Enum { None = 0, CopyDamageEvents = (1 << 0), ReadDamageEvents = (1 << 1), CopyFractureEvents = (1 << 2), ReadFractureEvents = (1 << 3), CopyChunkTransform = (1 << 4), ReadChunkTransform = (1 << 5), Last = (1 << 6) } |
Detailed Description
Flags for managing the sync state of the destructible actor
Member Enumeration Documentation
Enum of destructible actor sync flags
The documentation for this struct was generated from the following file:
Generated on Fri Dec 15 2017 13:58:38
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