nvidia::apex::SimpleScaleModifier Class Reference
SimpleScaleModifier just applies a simple scale factor to each of the X, Y and Z aspects of the model. Each scalefactor can be applied independently. More...
#include <Modifier.h>
Inheritance diagram for nvidia::apex::SimpleScaleModifier:
Public Member Functions | |
| virtual PxVec3 | getScaleFactor () const =0 |
| get the vector of scale factors along the three axes | |
| virtual void | setScaleFactor (const PxVec3 &s)=0 |
| set the vector of scale factors along the three axes | |
Static Public Attributes | |
| static const ModifierTypeEnum | ModifierType = ModifierType_SimpleScale |
| ModifierType. | |
| static const uint32_t | ModifierUsage |
| ModifierUsage. | |
Detailed Description
SimpleScaleModifier just applies a simple scale factor to each of the X, Y and Z aspects of the model. Each scalefactor can be applied independently.
Member Data Documentation
const uint32_t nvidia::apex::SimpleScaleModifier::ModifierUsage [static] |
Initial value:
ModifierUsage_Spawn | ModifierUsage_Continuous
| ModifierUsage_Sprite | ModifierUsage_Mesh
ModifierUsage.
The documentation for this class was generated from the following file:
Generated on Fri Dec 15 2017 13:58:39
Copyright © 2012-2017 NVIDIA Corporation, 2701 San Tomas Expressway, Santa Clara, CA 95050 U.S.A. All rights reserved.