APEX Framework: nvidia::apex::PhysX3Interface Class Reference

NVIDIA APEX

nvidia::apex::PhysX3Interface Class Reference

Interface used to call setter function for PhysX 3.0. More...

#include <Scene.h>

List of all members.

Public Member Functions

virtual void setContactReportFlags (PxShape *shape, physx::PxPairFlags flags, DestructibleActor *actor, uint16_t actorChunkIndex)=0
 Set the current contact report pair flags any time the Destructible module creates a PhysX 3.x shape.
virtual physx::PxPairFlags getContactReportFlags (const physx::PxShape *shape) const =0
 Get the current contact report pair flags.

Detailed Description

Interface used to call setter function for PhysX 3.0.


Member Function Documentation

virtual void nvidia::apex::PhysX3Interface::setContactReportFlags ( PxShape *  shape,
physx::PxPairFlags  flags,
DestructibleActor actor,
uint16_t  actorChunkIndex 
) [pure virtual]

Set the current contact report pair flags any time the Destructible module creates a PhysX 3.x shape.

User can set the report pair flags to specified actor


The documentation for this class was generated from the following file:

Generated on Fri Dec 15 2017 13:58:40

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