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TBitmap32.LoadFromResourceName
procedure LoadFromResourceName(Instance: THandle; const ResName: string);
Description
Loads an image from a resource. Instance is the handle of the module that contains the resource. ResName is the name of the resource to load.
See Also
LoadFromFile, LoadFromResourceID, LoadFromStream
Copyright ©2000-2007 Alex Denisov and Contributors - Graphics32 v1.8.3 - Build on 4-March-2007