GTA SA Control Center - Console Commands

GTA SA Control Center

There are 129 internal console commands in this version (2.1).

Most of the commands accepts/requires additional parameters that you can also select from Keyboard shortcuts page.

Here is the listing of all available commands, what parameters they accept and what they do:

  1. Set Armor Level to: (slider: 0 to 1000)
    Sets the Armor Level to a given value, selectable from 0 to 1000.
  2. Auto-Fix Armor Level to: (slider: 0 to 1000)
    Sets the Armor Level to a given value, selectable from 0 to 1000, and sets the Armor-Level-Lock as well.
  3. Auto-Fix Armor: (ON/OFF)
    Sets or releases the Armor-level-lock
  4. Set Health Level to: (slider: 0 to 1000)
    Sets the Health Level to a given value, selectable from 0 to 1000
  5. Auto-Fix Health Level to: (slider: 0 to 1000)
    Sets the Health Level to a given value, selectable from 0 to 1000, and sets the Health-Level-Lock as well.
  6. Auto-Fix Health: (ON/OFF)
    Sets or releases the Health-level-lock
  7. Set Car Specialities to: (BP/DP/EP/FP)
    Set the selected car specialities.
  8. Auto-Fix Car Specialities: (ON/OFF)
    Sets or releases the Lock for Set-Car-Specs for new cars.
  9. Set Car Doors to: (open/locked)
    Sets car doors to open or closed as selected.
  10. Auto-Lock Car Doors: (ON/OFF)
    Sets or releases the Auto-Lock car doors function.
  11. Prevent Wheel Damage (ON/OFF)
    Sets or releases the Prevent-Wheel-Damage Lock.
  12. Set Engine Health To: (slider: 0 to 400%)
    Sets engine health of the current/last car to the selected level.
  13. Auto-Fix Engine Health: (ON/OF)
    Sets or releases the lock to Engine Health level.
  14. Set Car Weight to: (slider: 0.1 to 400 Tons)
    Sets the current car weight to the selected level.
  15. Auto-Fix Car Weight: (ON/OFF)
    Sets or releases the lock to car weight for new cars.
  16. Paint My Car To: (selection of major/minor colors)
    Paints the current car with the selected colors.
  17. Auto-Paint My Car: (ON/OFF)
    Sets or releases the lock to car colors for new cars.
  18. Stop Car Alarm: (ON/OFF)
    Sets or releases the lock to car alarm for new cars, stops the current car alarm if set to ON.
  19. Set Car Direction to: (selection of directions as North, Northeast etc.)
    Sets the car direction as selected, and levels the car to the ground.
  20. KickStart Car to: (selection of speed percentage and directions as North, NE...)
    Sets the car direction as selected, levels the car to the ground, and gives the car a kick-start with the selected speed.
  21. Flip Car Back on 4 Wheels (no additional data needed)
    Flips car over on 4 wheels and back.
  22. Stop X Speed (no additional data needed)
    Stops the North-South speed.
  23. Stop Y Speed (no additional data needed)
    Stops the East-West speed.
  24. Stop Z Speed (no additional data needed)
    Stops the up-down speed.
  25. Stop All Speed (no additional data needed)
    Stops all speed of the car.
  26. Stop X Spin (no additional data needed)
    Stops nose up/down spin.
  27. Stop Y Spin (no additional data needed)
    Stops sideways spin.
  28. Stop Z Spin (no additional data needed)
    Stops clock/counterclock direction spin.
  29. Stop All Spin (no additional data needed)
    Stops all spin of the car.
  30. Stop All (Freeze Car) (no additional data needed)
    Freezes the car.
  31. Set X Speed to: (slider: -200% to +200%)
    Sets the North-South speed of the car to the given level.
  32. Set Y Speed to: (slider: -200% to +200%)
    Sets the East-West speed of the car to the given level.
  33. Set Z Speed to: (slider: -200% to +200%)
    Sets the Up-Down speed of the car to the given level.
  34. Set X Spin to: (slider: -200% to +200%)
    Sets the Nose up/down spin of the car to the given level.
  35. Set Y Spin to: (slider: -200% to +200%)
    Sets the sideways spin of the car to the given level.
  36. Set Z Spin to: (slider: -200% to +200%)
    Sets the clock/counterclock spin of the car to the given level.
  37. Increase X Speed by: (slider: -200% to +200%)
    Increases the North-South speed of the car by the given level.
  38. Increase Y Speed by: (slider: -200% to +200%)
    Increases the East-West speed of the car by the given level.
  39. Increase Z Speed by: (slider: -200% to +200%)
    Increases the Up-Down speed of the car by the given level.
  40. Decrease X Speed by: (slider: -200% to +200%)
    Decreases the North-South speed of the car by the given level.
  41. Decrease Y Speed by: (slider: -200% to +200%)
    Decreases the East-West speed of the car by the given level.
  42. Decrease Z Speed by: (slider: -200% to +200%)
    Decreases the Up-Down speed of the car by the given level.
  43. Increase X Spin by: (slider: -200% to +200%)
    Increases the Nose up/down spin of the car by the given level.
  44. Increase Y Spin by: (slider: -200% to +200%)
    Increases the sideways spin of the car by the given level.
  45. Increase Z Spin by: (slider: -200% to +200%)
    Increases the clock/counterclock spin of the car by the given level.
  46. Decrease X Spin by: (slider: -200% to +200%)
    Decreases the Nose up/down spin of the car by the given level.
  47. Decrease Y Spin by: (slider: -200% to +200%)
    Decreases the sideways spin of the car by the given level.
  48. Decrease Z Spin by: (slider: -200% to +200%)
    Decreases the clock/counterclock spin of the car by the given level.
  49. Set Clock Speed to: (slider: 10% to 1000%)
    Sets Game Clock Speed to the given percentage of original clock speed.
  50. Increase Clock Speed (No additional data needed)
    Increases Game Clock Speed slider by one tick.
  51. Decrease Clock Speed (No additional data needed)
    Decreases Game Clock Speed slider by one tick.
  52. Clear Cheated Status (No Additional Data is needed)
    Clears the cheated status and cheated count
  53. Set Clock Speed to Real Time (No add. data is needed)
    Sets the Clock speed to 1 real minutes = 1 Game-clock minutes
  54. Set Clock Speed to Normal Game Time (No add. data is needed)
    Sets Clock speed to original value (1 real seconds = 1 game minutes)
  55. Set Car Speed To: (slider: -200% to +200%)
    Sets Car speed to the given value. The car speed will be set according to the current positioning of the car, so this can be used as a turbo-switch.
  56. Increase Car Speed by: (slider: -200% to +200%)
    Increases Car speed by the given value. The car speed will be set according to the current positioning of the car, so this can be used as an additional kick to the current cruise speed, or to 'drive' on air.
  57. Flight Assistance: (ON/OFF)
    Activates or deactivates the vehicle flight assistance.
  58. Flight Assistance Level: (slider: 0% to 100%)
    Sets the flight assistance level as selected.
  59. Release from Camera-Lock (no additional data is needed)
    Releases 'flying' car from the stunt-camera locks. This is not yet available.
  60. Silent Mode (no Feedback): (ON/OFF)
    Activates or deactivates the on-screen feedbacks from the Control Center.
  61. Stop Alarm of my car (no additional data is needed)
    Stops the alarm of the current car.
  62. Take me to my last car (only if on Foot) (no additional data is needed)
    Warps the player near his last car, ready to get in. (if the car is still available within GTA SA)
  63. Bring my last car to me (only if on Foot) (no additional data is needed)
    Brings the last car of the player to him, and turns the car so that player can just get in. Do not use this function if the player is facing to a wall :) (if the car is still available within GTA SA)
  64. Take me to my previous car (only if on Foot) (no additional data is needed)
    Warps the player near his previous car, ready to get in. (if the car is still available within GTA SA)
  65. Bring my previous car to me (only if on Foot) (no additional data is needed)
    Brings the previous car of the player to him, and turns the car so that player can just get in. (if the car is still available within GTA SA)
  66. Remember my location as Markup Location (selection of 10 markup locations)
    Reads the player and car coordinates and keeps in one of the 10 markup location variables as selected. These gets also saved in the ini file.
  67. Take me to Markup Location (selection of 10 markup locations)
    Teleports the player and car to the selected markup location coordinates, provided that the selected markup location is already set. The markup locations gets saved to the ini file, so they are still available after you restart the control center.
  68. Set Doors of my Preivous Car to: (open/locked)
    Locks or opens the doors of the previous car as selected.
  69. Turn My Car in Clock Direction by: (slider: 0 to 180 Degrees)
    Turns the car in clock direction by selected amount of degrees.
  70. Turn My Car in Counterclock Direction by: (slider: 0 to 180 Degrees)
    Turns the car in counterclock direction by selected amount of degrees.
  71. Torch my (last) car (no additional data is needed)
    Torches the last car that the player is/was in.
  72. Torch my previous car (no additional data is needed)
    Torches the previous car that the player was in.
  73. Set Game Speed to: (slider: 10% to 1000%)
    Sets the game speed to the selected value.
  74. Increase Game Speed (No Additional Data is needed)
    Increases Game Speed by one tick of the slider.
  75. Decrease Game Speed (No Additional Data is needed)
    Decreases Game Speed by one tick of the slider.
  76. Freeze Game Clock (No Additional Data is needed)
    Sets the Game Clock Speed to 3600 real minutes = 1 game minutes
  77. Thaw Game Clock (No Additional Data is needed)
    Sets Game Clock back to original (1 real seconds = 1 game minutes)
  78. Teleport to next Location (No Additional Data is needed)
    Teleports the player to next location in the locations tree-view. If currently no locations are selected on the treeview, teleports to the first location, and by each consequtive call, teleports to next.
  79. Teleport to previous Location (No Additional Data is needed)
    Teleports the player to previous location in the locations tree-view. If currently no locations are selected on the treeview, teleports to the last location, and by each consequtive call, teleports to previous.
  80. Prepare for Date with Denise (No Additional Data is needed)
    Teleports player to pickup location of Denise
  81. Prepare for Date with Michelle (No Additional Data is needed)
    Sets Player Fat stat to 750, and then teleports player to pickup location of Michelle.
  82. Prepare for Date with Helena (No Additional Data is needed)
    Sets Player Fat stat to 0, Muscle Stat to 200, and then teleports player to pickup location of Helena.
  83. Prepare for Date with Katie (No Additional Data is needed)
    Sets Player Muscle stat to 1000, and then teleports player to pickup location of Katie.
  84. Prepare for Date with Barbara (No Additional Data is needed)
    Sets Player Fat stat to 750, and then teleports player to pickup location of Barbara.
  85. Prepare for Date with Milie (No Additional Data is needed)
    Teleports player to pickup location of Millie.
  86. Toggle Never Wanted (No Additional Data is needed)
    Toggles 'Never Wanted' cheat status to on/off.
  87. Toggle Never Get Hungry (No Additional Data is needed)
    Toggles 'Never Get Hungry' cheat status to on/off.
  88. Toggle Infinite Health (No Additional Data is needed)
    Toggles 'Infinite Health' cheat status to on/off.
  89. Toggle Infinite Oxygen (No Additional Data is needed)
    Toggles 'Infinite Oxygen' cheat status to on/off.
  90. Toggle Infinite Ammo (No Additional Data is needed)
    Toggles 'Infinite Ammo' cheat status to on/off.
  91. Toggle Tank Mode (No Additional Data is needed)
    Toggles 'Tank Mode' (Smash'n Boom) cheat status to on/off.
  92. Toggle Mega Punch (No Additional Data is needed)
    Toggles 'Mega Punch' cheat status to on/off.
  93. Toggle Mega Jump (No Additional Data is needed)
    Toggles 'Mega Jump' cheat status to on/off.
  94. Toggle Infinite Run (No Additional Data is needed)
    Toggles 'Infinite Run' SCM Memory Value to on/off.
  95. Toggle Fireproof (No Additional Data is needed)
    Toggles 'Fireproof' SCM Memory Value to on/off.
  96. Advance Game Time by 1 Hour (No Additional Data is needed)
    Advances Game Clock by one hour, taking care of weekday etc.
  97. Revert Game Time by 1 Hour (No Additional Data is needed)
    Reverts Game Clock by one hour, taking care of weekday etc.
  98. Stop Ped X Speed (no additional data needed)
    Stops the North-South speed of player.
  99. Stop Ped Y Speed (no additional data needed)
    Stops the East-West speed of player.
  100. Stop Ped Z Speed (no additional data needed)
    Stops the up-down speed of player.
  101. Stop All Ped Speed (no additional data needed)
    Stops all speed of the player.
  102. Set Ped X Speed to: (slider: -200% to +200%)
    Sets the North-South speed of player to the given level.
  103. Set Ped Y Speed to: (slider: -200% to +200%)
    Sets the East-West speed of player to the given level.
  104. Set Ped Z Speed to: (slider: -200% to +200%)
    Sets the Up-Down speed of player to the given level.
  105. Increase Ped X Speed by: (slider: -200% to +200%)
    Increases the North-South speed of player by the given level.
  106. Increase Ped Y Speed by: (slider: -200% to +200%)
    Increases the East-West speed of player by the given level.
  107. Increase Ped Z Speed by: (slider: -200% to +200%)
    Increases the Up-Down speed of player by the given level.
  108. Decrease Ped X Speed by: (slider: -200% to +200%)
    Decreases the North-South speed of player by the given level.
  109. Decrease Ped Y Speed by: (slider: -200% to +200%)
    Decreases the East-West speed of player by the given level.
  110. Decrease Ped Z Speed by: (slider: -200% to +200%)
    Decreases the Up-Down speed of player by the given level.
  111. Set Ped Speed To: (slider: -200% to +200%)
    Sets Player speed to the given value. The speed will be set according to the current positioning of the player, so this can be used as a turbo-switch. This is only effective if player is on air (free-falling or with 'ped flight assistance')
  112. Increase Ped Speed by: (slider: -200% to +200%)
    Increases Player speed on air by the given value. The player speed will be set according to the current positioning of the player, so this can be used as an additional kick to the current cruise speed, or to 'fly' on air. This is only effective if player is on air (free-falling or with 'ped flight assistance')
  113. Ped Flight Assistance: (ON/OFF)
    Activates or deactivates the player flight assistance.
  114. Ped Flight Assistance Level: (slider: 0% to 100%)
    Sets the player flight assistance level as selected.
  115. Turn My Ped in Clock Direction by: (slider: 0 to 180 Degrees)
    Turns the player in clock direction by selected amount of degrees.
  116. Turn My Ped in Counterclock Direction by: (slider: 0 to 180 Degrees)
    Turns the player in counterclock direction by selected amount of degrees.
  117. Toggle Perfect Handling (No Additional Data is needed)
    Toggles 'Perfect Handling' cheat status to on/off.
  118. Toggle Decreased Traffic (No Additional Data is needed)
    Toggles 'Decreased Traffic' cheat status to on/off.
  119. Toggle Huge Bunny Hop (No Additional Data is needed)
    Toggles 'Huge Bunny Hop' cheat status to on/off.
  120. Toggle Cars have Nitro (No Additional Data is needed)
    Toggles 'Cars have Nitro' cheat status to on/off.
  121. Toggle Boats can Fly (No Additional Data is needed)
    Toggles 'Boats can Fly' cheat status to on/off.
  122. Toggle Cars can Fly (No Additional Data is needed)
    Toggles 'Cars can Fly' cheat status to on/off.
  123. Spawn Car (selection of all vehicles)
    Spawns the selected vehicle in front of the player. You will need the code injection for this command to work.
  124. Set Weather to: (selection of 46 different weather modes)
    Sets the game weather to the selected value.
  125. Toggle Weather Lock (No Additional Data is needed)
    Toggles 'Weather Lock' status to on/off.
  126. Toggle One Hit Kill (No Additional Data is needed)
    Toggles 'One Hit Kill' function status to on/off.
  127. Toggle Freeze Mission Timers (No Additional Data is needed)
    Toggles 'Freeze Mission Timers' function status to on/off.
  128. Give Weapon & Ammo (weapon selection combo and ammo entry box)
    Gives player the selected weapon and selected amount of ammo.
  129. Remove current weapon (No Additional Data is needed)
    Removes the currently selected weapon from player weapons.
  130. Clear all weapons (No Additional Data is needed)
    Clears all weapons of the player. Please use this only while your selected weapon is fists.