WAYPOINTS
Waypoints
define points which entities can use to avoid obstacles in the AI
system. By default they are positioned at corners and linked together
to build a network that can move an entity to any valid position
within the system.
Waypoints are created automatically when
adding obstacles but you can choose to create your own waypoints by
adding them manually and updating their connections using AI
Update Waypoint Visibility. Adding an obstacle to a container
after changing the waypoints will reset the waypoint network back to
its default construction.
This shows an example of the
waypoints (dots) and their connections (lines) which can be used to
make up an entity path from one position to another.