TEAMS
There are three teams within the AI system, the friendly team, the enemy team and the neutral team. The friendly team assists the player by attacking the enemy team and can be set to follow the player around the map. The enemy team attacks the player and its allies and can be set to defend key points or allowed to roam about the map. The neutral team represents civilians that do not engage in any combat and by default run away from sounds and received damage. The run away behaviour can be changed but they will not keep a target list and therefore not attack anything. The friendly and enemy teams will not attack neutral entities.